TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
LIBRITOPIA: Librarian Simulator
Aiyra Developer
Nuuvem Inc Publisher
2025-01-30 Release
Game News Posts: 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
THE READING ZONE UPDATE!

Librarians, rejoice your library experience just got deeper! Introducing The Reading Zone , a brand-new mechanic available early in the game! From now on, curious readers will stop by to browse your shelves, settle in for a good read, and maybe even check out a book or two. But don't get too comfy it's still your job to keep the area tidy and quiet ! This update also brings characters now carrying books in their hands , making the library feel more alive than ever. We've also refined the game's pacing and balancing to better integrate the new features, especially in the late game overall progression now feels smoother and more satisfying . The Checkout Screen got a much-needed revamp too: books being checked out are now clearly displayed at the top , with improved visuals and a more user-friendly list. And good news for all modes: the Book Return system now follows Relax Mode behavior boxes stay put instead of being moved around! Ready to dive in? As always, a big thank you to everyone who shared reports and feedback on Steam and Discord your input helped shape this update! Please keep it coming to help us make the game even better! [quote]Changelog 0.13 - Libritopia[/quote] MAJOR UPDATES: New game mechanic: The Reading Zone! It is available from Day 4 and, once unlocked, new reader-type customers will begin visiting the library to browse, read on-site, and perhaps rent books too. Dont forgetits the librarians job to keep the Reading Zone tidy and remind readers that the library is a quiet place! Animation improvements: Characters now actually carry books in their handsno more floating books! Pacing adjusted: With the introduction of the Reading Zone, weve fine-tuned the games pacing to better integrate new features. The overall progression should now feel smoother and more enjoyable for all players. Rebalancing: Weve reworked the reward and book arrival calculations to improve game flow after Day 13. Expect a lower total number of books and better alignment between book deliveries and available bookshelves. Checkout screen rework: Books being checked out appear at the top of the screen with relevant details! Duplicate books have been removed from the list. A new column now shows the current quantity of each book in the library. Adjusted the size of instructions and the search bar for better visual balance. The Book Return process now behaves like Relax Mode in all modes boxes no longer swap places during returns, only when a different book is being returned. MINOR UPDATES: Added new in-game notifications for unlocking books in the Libridex and achieving new high scores. The Help Zone now displays the current number of clients and the max capacity visually. Added visual feedback when books cannot be interacted with. A new furniture piece was added to the Book Arrival area to improve book handling. Added a new Player standing animation in front of the computer. A new rule ensures that when librarians choose one automatic counter reward, the second reward choice will always default to the remaining one. An Update Rewards System has been created that applies to players who have already passed the point of unlocking the first Reader Zone. BUG FIXES & ADJUSTMENTS: Optimized Book Database performance in large libraries. Fixed a bug where the office bookshelf was incorrectly included in book arrival calculations in Relaxing Mode. Books now no longer clip through walls when carried. Resolved text scaling issues when building objects with text (e.g., Reading Zone, checkout counters). Fixed a bug preventing player movement when crouching near library entrances. Fixed a rare crash on Day 15 in Score Mode. Fixed a book return bug that deselected fields when clicked twice. Resolved a naming issue where two players could spawn with the same name. Corrected errors in book titles. Fixed a crash related to language switching during gameplay. Thrown books now reset properly if they dont hit the floor. Fixed a bug where switching from Survivor Mode to Relax Mode could cause the library to auto-open at the start of the day. Attempting to use a computer while jumping no longer causes the player to float. Various minor usability and UI improvements. Fixed missing or unclear translations. Corrected text alignment issues.


[ 2025-04-18 19:40:55 CET ] [ Original post ]

THE LINUX & BOOK STORAGE UPDATE!

Librarians, big news! Were beyond excited to bring you native Linux support and a new, optional Book Storage ! Now, you can keep books organized without displaying them in your Libraryjust remember, visitors wont check your Office for books! Plus, weve improved how points are awarded in Score Mode and added a Performance Tracker for those aiming to master Survival and Score Modes! None of this would be possible without you, our amazing community! Your feedback, reports, and enthusiasm keep making Libritopia even better. Thank you for every bug youve found, every suggestion youve shared, and every story youve told us. Please keep them comingwere always listening! Now, go enjoy the update and let us know what you think! MAJOR UPDATES:

  • Linux Version Released: Libritopia now has a native Linux version!
  • New Book Storage: A new shelf in the Office lets you store books without displaying them in the Library. Just keep in mind, visitors wont check the Office for books!
  • Save System Updated: Saves are now linked to each users Steam account. You can log in on another machine and your saves will carry over without mixing up with others on the same device.
  • Score Mode System Updated: Score values now increase based on visitors' remaining patience when receiving help or being assisted at the counters. If you want the highest possible score, speed is key!
  • Tracking for Best Performances in Challenging Modes: A tracker for your best performance in both Survival and Score Modes has been added to the Game Mode screen.
MINOR UPDATES:
  • The book info toggle is now enabled by default. Players can toggle it on or off using the right mouse button when looking at books.
  • The first clients in the counter queue will now start losing patience as expected in applicable game modes.
  • Improved search speed in the Libridex screen on the main menu.
BUG FIXES AND ADJUSTMENTS:
  • Fixed an issue where books would float when removed from a stack at the Book Return Counter.
  • Fixed a bug that prevented the library name from appearing correctly on the Save Selection screen.
  • Fixed a text size issue when removing furniture.
  • The Build Screen can no longer be opened while using a computer.
  • Fixed a bug where changing the game language during gameplay didnt update the Book Checkout screen.
  • Fixed a bug where leaving a match while the Daily Report was open caused a broken save. Now, if players leave during the report, loading that save will return them to just before the day ends.
  • Fixed book positions on the 18-slot shelfagain...
  • Adjusted book rotations inside stacks to be more intuitive.
  • The Office computer screen will now close automatically when finishing the day.
  • Made various minor usability and UI improvements.
  • Fixed missing or unclear translations.
  • Fixed text alignment issues.


[ 2025-03-27 13:44:29 CET ] [ Original post ]

Introducing... THE RELAX MODE UPDATE!

Librarians, great news! A brand-new way to enjoy your library is here! You asked, and we listenedRelax Mode has arrived! No more time pressure, no more impatient customersjust pure, stress-free library management at your own pace. Play endlessly, build your library, and enjoy a more relaxed experience. Plus, weve made it possible to keep playing your save in Relax Mode after finishing Score Mode or facing a Game Over in Survival Mode! And thats not all! Multiplayer furniture previews, new sorting options for the Checkout Screen, and many other improvements await. Check out the full update details below! We would like to sincerely thank all the players who submitted reports and helped us shape this update, both on Steam and in our Discord community! Please continue sharing any bugs or feedback with us to help create the best possible experience. MAJOR UPDATES:

  • New Mode Added! Relax Mode Features the Following:
    • Endless: This new mode has no day limit. You can play and progress for as long as you want.
    • Customers Patience: No need to worry about it. Librarians can take their time to complete all activities at their own pace.
    • Book Arrivals: Daily book arrivals will adjust based on player progression in Relax Mode.
    • Book Returns: In Relax Mode, the info boxes in the Book Return minigame will remain stationary.
    • Customers: The number of concurrent customers in the Library will also be adjusted based on player progression in this new mode.
  • Keep Your Library: After a Game Over in Survival Mode or upon finishing Score Mode, your library will be preserved. You can continue playing in Relax Mode by loading your saved game.
  • Furniture Position Preview: While placing furniture in multiplayer, other players will now see a preview of its position.
  • Checkout Screen: You can now manually sort the list by Title, Author, or Genre by clicking the tabs at the top.
MINOR UPDATES:
  • Added an icon for the Book Return counter when the stack of books is nearly full. Also, a system message inside the Book Return Screen now reminds librarians to remove books from the counter when its full.
  • Increased the max capacity of Help Zones from 4 to 6.
  • Fixed an issue where customers would lose patience due to their own noise.
  • Adjusted the behavior of the text box in the Checkout Screen to match other text boxes.
  • Added an SFX for both counters when a customer arrives at an empty queue.
  • Added an icon for both counters displaying the max queue size and the current number of clients waiting.
  • Adjusted the text in the Daily Report and Game Over screens to clarify the distinction between "Customers Helped" in the Help Zones and "Checkouts Completed."
  • Reworked the Game Mode screen to improve usability and accommodate the new mode.
  • To make it clearer that the game adjusts its pacing based on the number of players, a message about this has been added to the Game Modes screen.
  • Rebalanced Libridex unlock values for Score Mode.
  • Improved the unlock threshold messaging for all game modes in Libridex.
BUG FIXES AND ADJUSTMENTS:
  • Fixed customer patience and level rewards display and balancing for 5+ players.
  • Fixed a bug in the automatic Book Return Counter where, if it was full, it could get stuck when a customer had multiple books to return.
  • Fixed a save bug that occurred at the beginning of a new day.
  • Fixed a save bug related to storing items while not being the host.
  • Fixed a bug where, while hosting a new room, the join room screen could briefly appear and disappear.
  • Fixed a bug that caused angry customers to throw books only at the Host in multiplayer.
  • Adjusted counter 3D models to ensure they are the same size.
  • Fixed text disappearing at certain window sizes.
  • Adjusted the corner shelf size for a better fit.
  • Fixed arrow flickering when building furniture in multiplayer.
  • Fixed the direction in which books are stored on the 18-slot shelf.
  • Removed the Dissatisfied Customers Info Box flickering after loading a game.
  • Removed the unnecessary Selected column from the Book Database Screen in the office computer.
  • Made various minor usability and UI improvements.
  • Fixed missing and unclear translations.
  • Fixed several text alignment issues.


[ 2025-02-28 19:36:48 CET ] [ Original post ]

Introducing... The Furniture Removal Update

Calling all librarians! Our library just got some important upgrades! As requested, you can now store unwanted furniture! (As long as the essentials are in place and the Library is closed, to keep things tidy ). Plus, placing furniture is easier with improved area visibility, and your progress is saved more frequently! Weve also added AZERTY keyboard support and new Controller options and much more! Please check full update details below. We hope these changes improve your experience as we keep working on the next update! We would like to kindly thank all the players who submitted reports and helped us shape this update, especially our community on Discord! MAJOR UPDATES:

  • Store Furniture Mechanic: Librarians can now store their furnitureprovided the Library has at least one shelf, one Help Zone, one Checkout, and one Return Counter. Important: Furniture can only be stored while the Library is closed, but it can still be built at any time.
  • Furniture Areas: When placing or moving furniture, Librarians will now see the other placing limits.
  • Save Game: The game now also saves when the last customer leaves the library and also after each change made while the library is closed, in addition to the day change.
  • Added support for AZERTY keyboards.
  • Added a setting to invert the controllers Horizontal and Vertical axis.
MINOR UPDATES:
  • Increased the player's base movement speed.
  • Coffee Mechanic: Increased speed and adjusted duration.
  • Added a Changelog button to the Main Menu.
  • Added a button on the Changelog screen that opens a translated version in your browser based on the current language.
  • Changed the Genre color in the Book Info popup to improve visibility. (The Book Info popup can be toggled ON and OFF with the right mouse button).
  • Added a message when the Player (in Single Player) or the Host (in Multiplayer) tries to leave the match while the library is open, informing them that changes made since the library opened wont be saved.
  • Added a message for non-host players when the host leaves the game.
  • The game now starts in fullscreen mode by default.
BUG FIXES:
  • When moving furniture, its current rotation is now preserved in the preview.
  • Resolved a bug that allowed furniture to be placed behind certain walls.
  • Resolved a bug that let players duplicate level rewards by leaving and loading a game at a specific time.
  • Fixed missing and unclear translations.
  • Fixed several text alignment issues.


[ 2025-02-14 22:20:09 CET ] [ Original post ]

Libritopia is OUT NOW!


Hi, Book Lovers! Our Early Access journey begins today! Watch the trailer [previewyoutube=1HCVogH3hQQ;full][/previewyoutube] In Libritopia, you can: Build the library of your dreams. Discover unique books and stories. Play solo or online with friends. Relax and lose track of time. Your feedback shapes the games future! We want to hear from you to make Libritopia even better. Aiyra, Little Giants Games and Nuuvem


[ 2025-01-30 21:26:01 CET ] [ Original post ]

A world of books to explore!

Receive, sort, and organize the greatest classics of world literature the way you prefer! From Shakespeare to Flaubert, including Jules Verne and Machado de Assis: in Libritopia, you'll find all the must-have classics for any library!

Organize the space your way

Name your library, expand its size, and furnish the space! Set up the environment by placing shelves or using furniture to create corridors. Add labels to each shelf to classify books by genre, author, year, country, even color - or any other way you want! It’s YOUR library.

Librarians unite!

Work with friends in multiplayer mode to manage the daily demands of your library. Divide tasks and collaborate to meet all the visitor's needs!

Keep an eye on the visitors!

Ensure all visitors can access the books they want! Manage check-outs and book returns, assist visitors with finding books on the shelves, and make sure your library is a peaceful place. No cell phones allowed! Shhhhhh!



GAMEBILLET

[ 5653 ]

3.93$ (21%)
52.19$ (13%)
16.79$ (16%)
5.00$ (80%)
16.39$ (18%)
5.10$ (91%)
12.42$ (17%)
4.00$ (80%)
4.95$ (17%)
1.00$ (90%)
1.50$ (90%)
4.24$ (79%)
8.27$ (17%)
16.57$ (17%)
16.96$ (15%)
1.00$ (90%)
49.77$ (17%)
0.75$ (91%)
12.42$ (17%)
5.10$ (91%)
1.60$ (90%)
13.04$ (13%)
25.46$ (15%)
5.36$ (82%)
12.42$ (17%)
8.89$ (11%)
4.95$ (17%)
16.79$ (16%)
16.57$ (17%)
5.03$ (16%)
GAMERSGATE

[ 1481 ]

9.0$ (70%)
1.5$ (70%)
10.0$ (75%)
0.75$ (92%)
10.91$ (22%)
1.8$ (77%)
1.05$ (85%)
14.0$ (65%)
1.5$ (90%)
5.22$ (74%)
2.0$ (90%)
8.7$ (78%)
1.0$ (80%)
16.2$ (73%)
0.6$ (88%)
0.87$ (91%)
5.95$ (83%)
2.5$ (50%)
2.61$ (83%)
2.0$ (80%)
2.61$ (83%)
2.0$ (90%)
4.0$ (80%)
1.74$ (91%)
3.52$ (82%)
3.0$ (80%)
2.0$ (90%)
0.42$ (79%)
5.0$ (75%)
3.0$ (85%)
MacGamestore

[ 4227 ]

2.98$ (85%)
2.99$ (93%)
1.19$ (88%)
3.99$ (90%)
1.99$ (80%)
3.99$ (90%)
2.99$ (70%)
2.99$ (95%)
1.42$ (93%)
7.79$ (40%)
1.19$ (76%)
8.99$ (10%)
1.09$ (89%)
2.48$ (83%)
1.19$ (92%)
1.19$ (94%)
1.19$ (88%)
1.49$ (85%)
1.99$ (85%)
23.96$ (20%)
32.99$ (18%)
14.29$ (43%)
1.19$ (88%)
5.09$ (66%)
2.49$ (50%)
21.99$ (27%)
34.99$ (13%)
3.55$ (88%)
1.09$ (95%)
1.19$ (94%)

FANATICAL BUNDLES

Time left:

356355 days, 1 hours, 58 minutes


Time left:

11 days, 8 hours, 58 minutes


Time left:

21 days, 8 hours, 58 minutes


Time left:

26 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

32 days, 8 hours, 58 minutes


Time left:

6 days, 8 hours, 58 minutes


Time left:

6 days, 8 hours, 58 minutes


Time left:

40 days, 8 hours, 58 minutes


Time left:

55 days, 8 hours, 58 minutes


Time left:

33 days, 8 hours, 58 minutes


HUMBLE BUNDLES

Time left:

1 days, 2 hours, 58 minutes


Time left:

8 days, 2 hours, 58 minutes


Time left:

9 days, 2 hours, 58 minutes


Time left:

13 days, 2 hours, 58 minutes


Time left:

18 days, 2 hours, 58 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE