NOMIA is an isometric tactics game in development by one person. It's like Final Fantasy Tactics meets Slay the Spire.
Two heroes, two hands; no one should die the same way twice.
Your hand has two halves.
Your Actions persist between turns, but have charges and cooldowns.
Your Gambits are drawn from your deck each turn, and are discarded when played.
Both will change along your journey. Express your playstyle through both character building and deck building.
Your party has two heroes.
You'll always pick two at the start of each expedition -- a Mighty and a Magical.
The Mighty has more Actions.
The Magical has more Gambits.
Each has a unique deck of cards, as well as unique Memories that create powerful synergies.
Your foes have tells.
Enemy intents are shown on your turn, rewarding clever defense.
Intents are adjusted when you play cards, but not randomly; enemies have a goal in mind and will do their best to achieve it, allowing you to counterplay.
You can make enemies reconsider their intent by attacking them. A character can play tank for their partner if they're in a pinch.
Your path is winding.
Each of the five zones features unique enemies, loot, and terrain. Overcome tricky foes and powerful bosses as you grow in strength and complexity.
Discover the truth behind a mysterious disappearance as a stone-eating scourge devours your home.
Dive deep into the Dream, and play your cards well.
Hi everyone,
NOMIA will be participating in Steam Next Fest's June 2025 edition.
The demo can be found right here!
https://store.steampowered.com/app/3610980/NOMIA_Demo/
What is this?
NOMIA is an isometric tactics roguelike that joins grid-based strategy with deep deckbuilding mechanics, expressed through a fantasy tale of purpose and perseverance.

It features a twin-deck system that enables tactical flexibility and wild synergies, as well as a turn preview that shows enemy intent and incoming damage before you commit any movement.

Design, art, writing, and programming are by me, Tangleworm.
Music is by classically trained composer Will Goss!
What's in the demo?
The demo features:
- All 4 unlockable characters
- 200+ cards
- 100+ items
- 50+ enemies
- 20+ story scenes
- Save file compatibility with the full version
It'll also remain up indefinitely after the festival, so you can play it at your own pace.
I eagerly await your thoughts! Any feedback is welcome as I continue to build the game into the best tactics roguelike I can.
Make sure to wishlist the game, it really helps!
Cheers,
T
Minimum Setup
- OS: Ubuntu 22.04. Ubuntu 24.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+. Vulkan capable GPUs
- Storage: 1 GB available space
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