
Hero Siege is a Hack 'n' Slash game with roguelike- & RPG elements. Annihilate hordes of enemies, grow your talent tree, grind better loot and explore up to 6 Acts enhanced with beautiful Pixel Art graphics! This game offers countless hours of gameplay and up to 4 player online multiplayer!
We developers are interested in your feedback. So if you choose to get the game see you on the forums! - Vexorian

In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below... The Act was fortold in the Ancient Book of Revelations and that Satan would raise from Hell to rule the earth... Someone needs to stop him or else the mankind will soon face extinction!

- ONLINE MULTIPLAYER with up to 4 players!
- Randomly generated levels, items, dungeons, bosses, secrets and events. Every game session you play is different!
- Over 170 unique crafted items that are either passive, usable or orbiting.
- Over 80 different enemies with the possibility to spawn as rare or elite with extra hp/damage and abilities, but dropping better loot and giving more exp!
- Over 30 Achievements to unlock!
- Customize your character with over 60 different hats!
- 4 Acts to play through! Extra acts come with Expansion sets!
- Random Dungeons and Crypts to explore and clear from loot and enemies!
- 7 playable classes! Extra classes come with Expansion sets!
- 4 different difficulty levels to unlock!
- Tons of random! Start discovering all the wonderful secrets and content!
- Loot system with: normal, superior, rare and legendary loot!
Hero Siege has full controller support!

Beta patch 170
- You can now trade gold and rubies
- Added server message for 100% (pristine) satanic drops
- Changing minion type now wields the wrong type of weapons useless for the minion
- Nightmare can now drop satanics from ACT bosses
- Hell now only drops satanics from Elite and above (minibosses, ancients, act bosses etc)
- Inferno can drop satanics from every single rarity of enemies.
- Weapon 1 and 2 handed is now displayed in the stat screen of the item
- Hell is now Monster Level 125 and Inferno Monster Level 215
- Improved enemy hitboxes
- You can no longer beat ACT 2 boss without killing ACT 1 boss first and skip acts, opening new waypoints.
- Increased Unstable Rift drop multipliers + added ruby drops as rewards
- Increased Synergy stat scaling
- Slightly Increased Rift Portal spawn chance
- Boss pieces now only drop on inferno and Fallen Inoya has a massive chance of dropping better loot
- Added GamePad controls for inspecting and trading
- Mercenaries now try to avoid AOE Spells from enemies
- Improved Chainlightning on all classes
- Teleporting enemies have a slight cooldown before they attack
- Added a new hat
- Max base talents is now 30
- Max minion talents is now 30
- Increased ACT boss drop multipliers alot
- Crafting window now only closes when crafting items
- Added mouseover descriptions to Set effects
- Hell is now scaled like nightmare and normal
- Class sets are now locked for other classes
- Weapon type is now just [gun] [spell] [melee] [javelin] etc.
- Changed stats in Satanic gloves
- Changed stats in Satanic guns
- Changed stats in Satanic Claws
- Buffed Satanic Chest pieces Defensive stats
- Set items can now only drop on inferno
- Nightmare Satanics range from 50-90% quality
- Hell Satanics range from 60-100% quality
- Inferno Satanics range from 75-100% quality
- The 1% roll for 100% quality skips the difficulty settings, so you can get lucky on nightmare
- Fixed some missing item names on other languages than english
- Fixed issues with trading, potential fix for duping and denied possibility of trading with full inventory
- Fixed issues with players joining, resetting the map and bosses etc
- Fixed refreshing zone quests
- Fixed "You Died" screen in multiplayer
- Unstable Rifts now reset after visiting them so you can enter a new one.
- Fixed a bug in minion talent reset.
- Made offline reset same as online reset vote. (changing difficulty also resets)
- Fixed a HP missmatch bug that gets you banned in PVP
- Fixed exitting town from left or right
- Fixed Ranged immunity enemies on melees
- Fixed auto-equipping set items
- Fixed empty dungeons
- Fixed plague doctor down fist attack animation
- Shockwave now creates the next one faster and grows the next one's size by 25%
- Charge stun is now 4 seconds instead of 2
- Buffed Berzerk from 25% + (2.5% x level) to 35% + (3.5% x level) damage increase
- Class set is now in place, Increases shockwave count to 3
- Stoneskin now shows as an aura below the player
- Improved Rotating Shields art and increased hitbox
- Increased Shield Bash Hitbox
- Holy Hammer synergy is now energy
- Paladin set effect is now in place, gives a 20% chance to spawn an additional hammer.
- Manashield no longer drains mana while being active
- Anchor Chain now also damages enemies
- Buffed rapidfire scaling a bit
General
- You can now access towns of all acts, still workin in progress tho.- You can now trade gold and rubies
- Added server message for 100% (pristine) satanic drops
- Changing minion type now wields the wrong type of weapons useless for the minion
- Nightmare can now drop satanics from ACT bosses
- Hell now only drops satanics from Elite and above (minibosses, ancients, act bosses etc)
- Inferno can drop satanics from every single rarity of enemies.
- Weapon 1 and 2 handed is now displayed in the stat screen of the item
- Hell is now Monster Level 125 and Inferno Monster Level 215
- Improved enemy hitboxes
- You can no longer beat ACT 2 boss without killing ACT 1 boss first and skip acts, opening new waypoints.
- Increased Unstable Rift drop multipliers + added ruby drops as rewards
- Increased Synergy stat scaling
- Slightly Increased Rift Portal spawn chance
- Boss pieces now only drop on inferno and Fallen Inoya has a massive chance of dropping better loot
- Added GamePad controls for inspecting and trading
- Mercenaries now try to avoid AOE Spells from enemies
- Improved Chainlightning on all classes
- Teleporting enemies have a slight cooldown before they attack
- Added a new hat
- Max base talents is now 30
- Max minion talents is now 30
- Increased ACT boss drop multipliers alot
- Crafting window now only closes when crafting items
- Added mouseover descriptions to Set effects
- Hell is now scaled like nightmare and normal
Items
- Added Paladin set- Class sets are now locked for other classes
- Weapon type is now just [gun] [spell] [melee] [javelin] etc.
- Changed stats in Satanic gloves
- Changed stats in Satanic guns
- Changed stats in Satanic Claws
- Buffed Satanic Chest pieces Defensive stats
- Set items can now only drop on inferno
- Nightmare Satanics range from 50-90% quality
- Hell Satanics range from 60-100% quality
- Inferno Satanics range from 75-100% quality
- The 1% roll for 100% quality skips the difficulty settings, so you can get lucky on nightmare
Fixes
- Fixed Piercing bullets ticking multiple times- Fixed some missing item names on other languages than english
- Fixed issues with trading, potential fix for duping and denied possibility of trading with full inventory
- Fixed issues with players joining, resetting the map and bosses etc
- Fixed refreshing zone quests
- Fixed "You Died" screen in multiplayer
- Unstable Rifts now reset after visiting them so you can enter a new one.
- Fixed a bug in minion talent reset.
- Made offline reset same as online reset vote. (changing difficulty also resets)
- Fixed a HP missmatch bug that gets you banned in PVP
- Fixed exitting town from left or right
- Fixed Ranged immunity enemies on melees
- Fixed auto-equipping set items
- Fixed empty dungeons
- Fixed plague doctor down fist attack animation
Viking
- Charge now impacts enemies again.- Shockwave now creates the next one faster and grows the next one's size by 25%
- Charge stun is now 4 seconds instead of 2
- Buffed Berzerk from 25% + (2.5% x level) to 35% + (3.5% x level) damage increase
- Class set is now in place, Increases shockwave count to 3
- Stoneskin now shows as an aura below the player
Paladin
- Holy Nova is now an actual Nova- Improved Rotating Shields art and increased hitbox
- Increased Shield Bash Hitbox
- Holy Hammer synergy is now energy
- Paladin set effect is now in place, gives a 20% chance to spawn an additional hammer.
Pyromancer
- Fire Nova is now an actual NovaDemonspawn
- Reworked manashield- Manashield no longer drains mana while being active
Pirate
- Class set effect is now in place, Increases barrel and explosion size and damage by 50%- Anchor Chain now also damages enemies
- Buffed rapidfire scaling a bit
Redneck
- Class set effect is now in place, Increases Tire size and damage by 25%Necromancer
- Class set effect is now in place, Increases minion HP by 75% and damage by 25%[ 2019-07-12 18:16:07 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 18.04.2 LTS 64bit
- Processor: Intel Core i5Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: 2 GB
- Storage: 4 GB available space
Recommended Setup
- OS: Ubuntu 18.04.2 LTS 64bit
- Processor: Intel Core i7+Memory: 16 GB RAM
- Graphics: 4 GB
- Storage: 5 GB available space
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