
Hero Siege is a Hack 'n' Slash game with roguelike- & RPG elements. Annihilate hordes of enemies, grow your talent tree, grind better loot and explore up to 6 Acts enhanced with beautiful Pixel Art graphics! This game offers countless hours of gameplay and up to 4 player online multiplayer!
We developers are interested in your feedback. So if you choose to get the game see you on the forums! - Vexorian

In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below... The Act was fortold in the Ancient Book of Revelations and that Satan would raise from Hell to rule the earth... Someone needs to stop him or else the mankind will soon face extinction!

- ONLINE MULTIPLAYER with up to 4 players!
- Randomly generated levels, items, dungeons, bosses, secrets and events. Every game session you play is different!
- Over 170 unique crafted items that are either passive, usable or orbiting.
- Over 80 different enemies with the possibility to spawn as rare or elite with extra hp/damage and abilities, but dropping better loot and giving more exp!
- Over 30 Achievements to unlock!
- Customize your character with over 60 different hats!
- 4 Acts to play through! Extra acts come with Expansion sets!
- Random Dungeons and Crypts to explore and clear from loot and enemies!
- 7 playable classes! Extra classes come with Expansion sets!
- 4 different difficulty levels to unlock!
- Tons of random! Start discovering all the wonderful secrets and content!
- Loot system with: normal, superior, rare and legendary loot!
Hero Siege has full controller support!

Beta Update 150 - More fixessss!
- All Acts now have an Act specific Unstable rift
- Reflection now goes into the direction where the projectile was created at
- Improved Enemy animations to right directions when moving
- Made Unstable rift enemies move to you faster
- Re-made the Portal art for boss kill portals
- Removed Immunity from bosses but added a 40% armor and 15% block chance to them instead.
- Added Stamina to all 2 handed weapons below satanic
- Added base attack speed to show in weapons to remove the illusion of "slow APS"
- Removed difficulty scaling in chance on getting sockets, its now flat starting from Normal
- Added Attack cursor indication for Gamepad for melees too
- Fixed Ranged resistance enemies
- If any window or chat is open you cannot interact with NPC's
- Ladders in Dungeons are now usable.
- Added "?" and "!" marks to NPC's in zones
- if your level is bigger than the zones Mlevel it will then add 35% of the missing levels to the ilevels of the drops
- Added outlines for loots behind walls and when pressed ALT its name is drawn on top of everything
- Added a quest to the River of Inoya
- Game now saves your progress if a patch comes and kicks you out.
- Dungeons are now higher Mlevel than the zone you entered from
- Made Hero Talent tiers written after the name + made them darker if not unlockable
- You can no longer pick up a relic if there is other stuff below you
- Fixed wrong tilesets for a few zones
- Fixed Bombardment and Arrow volley going under textures
- Fixed Devilkin Flames of Agony falling infront of them
- Fixed a Loading crash that denied playing with a specific character
- Fixed ACT 3 quests coming in ACT 4
- Fixed Satans tooth 0 damage
- Fixed buffs like slow showing "-1"
- Fixed Shields and re-wrote the whole shield returning script
- Fixed WH Monsterlevels
- Fixed special monster names on clients
- Fixed Minion Inventory not loading right
- Fixed NPC Eric's Quest
- Fixed Satanic Event randomly appearing
- Fixed a few relics
- Fixed a Lancer crash
- Wh textbox now shows you need Inferno difficulty to access Wormholes
- Optimized combat text timers
- Added Von rune, + Cooldown Reduction
- Fixed boss health bar positioning
- Fixed Oxygen meter positioning and color
- Fixed Poisonous Cuirass and Tundra Armor stats + a few more
- Fixed Shadow Anomaly Bats
- Fixed Illuminated Stones not showing up
- Fixed Shade laser not doing damage
- Fixed Oozes not showing up
- Fixed 1.5% EXPGAIN => 150% from shrines etc
- Added a 2 second Slow to Chainsaw Massacre
- Increased Chainsaw Massacre Tickrate to 4 times a second from 2
- Fixed Syringe MSpeed
- Optimized Wolves collision with each other
- Fixed Astral Wolf Mspeed for FPS settings
- Re-worked Bloodbolt + fixed damage
Lots of new fixes and optimization + features, check the list below!
General
- Added 64px padding to Damien Phase 2 to give more room- All Acts now have an Act specific Unstable rift
- Reflection now goes into the direction where the projectile was created at
- Improved Enemy animations to right directions when moving
- Made Unstable rift enemies move to you faster
- Re-made the Portal art for boss kill portals
- Removed Immunity from bosses but added a 40% armor and 15% block chance to them instead.
- Added Stamina to all 2 handed weapons below satanic
- Added base attack speed to show in weapons to remove the illusion of "slow APS"
- Removed difficulty scaling in chance on getting sockets, its now flat starting from Normal
- Added Attack cursor indication for Gamepad for melees too
- Fixed Ranged resistance enemies
- If any window or chat is open you cannot interact with NPC's
- Ladders in Dungeons are now usable.
- Added "?" and "!" marks to NPC's in zones
- if your level is bigger than the zones Mlevel it will then add 35% of the missing levels to the ilevels of the drops
- Added outlines for loots behind walls and when pressed ALT its name is drawn on top of everything
- Added a quest to the River of Inoya
- Game now saves your progress if a patch comes and kicks you out.
- Dungeons are now higher Mlevel than the zone you entered from
- Made Hero Talent tiers written after the name + made them darker if not unlockable
- You can no longer pick up a relic if there is other stuff below you
Fixes
- Removed "This number" debug from upgrade screen- Fixed wrong tilesets for a few zones
- Fixed Bombardment and Arrow volley going under textures
- Fixed Devilkin Flames of Agony falling infront of them
- Fixed a Loading crash that denied playing with a specific character
- Fixed ACT 3 quests coming in ACT 4
- Fixed Satans tooth 0 damage
- Fixed buffs like slow showing "-1"
- Fixed Shields and re-wrote the whole shield returning script
- Fixed WH Monsterlevels
- Fixed special monster names on clients
- Fixed Minion Inventory not loading right
- Fixed NPC Eric's Quest
- Fixed Satanic Event randomly appearing
- Fixed a few relics
- Fixed a Lancer crash
- Wh textbox now shows you need Inferno difficulty to access Wormholes
- Optimized combat text timers
- Added Von rune, + Cooldown Reduction
- Fixed boss health bar positioning
- Fixed Oxygen meter positioning and color
- Fixed Poisonous Cuirass and Tundra Armor stats + a few more
- Fixed Shadow Anomaly Bats
- Fixed Illuminated Stones not showing up
- Fixed Shade laser not doing damage
- Fixed Oozes not showing up
- Fixed 1.5% EXPGAIN => 150% from shrines etc
Shield Lancer
- Added class passive, Lancer has a 35% base reduction vs other melees 30%Redneck
- Increased Chainsaw Massacre Hitbox- Added a 2 second Slow to Chainsaw Massacre
- Increased Chainsaw Massacre Tickrate to 4 times a second from 2
Demonslayer
- Fixed Deactivating dash leading to unable to movePlague Doctor
- Added Visual Buffs for Crow Mask and Booster Shot- Fixed Syringe MSpeed
Shaman
- Fixed wolves moving weird- Optimized Wolves collision with each other
- Fixed Astral Wolf Mspeed for FPS settings
Demonspawn
- Fixed Manacalypse tooltip- Re-worked Bloodbolt + fixed damage
[ 2019-06-17 15:54:41 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 18.04.2 LTS 64bit
- Processor: Intel Core i5Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: 2 GB
- Storage: 4 GB available space
Recommended Setup
- OS: Ubuntu 18.04.2 LTS 64bit
- Processor: Intel Core i7+Memory: 16 GB RAM
- Graphics: 4 GB
- Storage: 5 GB available space
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