Univocity is a short, 4K ready, cyberpunk visual novel wrapped in neon aesthetics with a lush atmospheric soundtrack, featuring a deep and emotional conversation between two people about taking down a global tech monopoly and the responsibility that it entails.
Synopsis:
Max, a former engineer who turned fugitive, is headed to the top of tallest tower of Univocity—an urban sprawl owned by Ōṁ, a global tech monopoly—to set off an electromagnetic pulse bomb that will plunge the city into a technological dark age. But their plans are disrupted when they encounter Nina, an Ōṁ employee, which sparks a conversation that makes them question their motives.
Features:
Around 30 minutes of interactive gameplay.
Deep immersive atmospheric soundtrack by artists such as Patricia Taxxon, Neurotech and NeuroAxis.
A self-contained sci-fi story that hints at a larger universe, with themes resonating with currents events.
Tries to find a sweet spot between dystopia and hope.
Branching narratives
Different endings.
Unique backgrounds that use a blend of pixel art and algorithmic art (no AI-generated stuff !)
Realistic interactions between characters, based around dilemmas and responsibilities, as well as a tinge of attraction.
Heya!
This is the first major update of the game, with the complete localization and translation of the game in French.
Bienvenue les francophones. Jespre que vous allez apprcier le jeu.
As a native French speaker, it was important to me to transcribe to the best of my abilities the mood and the feelings I wanted to convey with Univocity. I hope I did a good job!
This update also comes with some modifications:
- Intro text has been changed from displayables to actual dialogue text, so its now clickable, replayable, and shows up in the history.
- Minor dialogue changes, coming from working on the translation.
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1280 x 720
- Storage: 200 MB available space
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