Key Features:
- A unique combat system utilizing each hand separately
- 15+ unique weapons to buy
- 10 unique passive abilities to buy
- 10+ unique enemies to fight
- 4 passive abilities to buy in the shop
- 4 skins to buy in the shop
- Endless waves of increasing difficulty to see how long you can survive
- An original soundtrack of 5+ songs
- A unique top down pixel art style
- A completely free game with no microtransactions
Fixed flour enemy targeting the player
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Fixed steak enemy attack sometimes not hitting or targeting the player
[/*]Increased game speed now disables and cannot be turned on when time is frozen due to too many enemies being out
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- Fried Panic is now available on Linux and Apple Silicon
- Added game version next to Simply Artizan logo in the main menu
- Fixed options menu UI sometimes not updating
- Fixed changing fullscreen through OS desyncing the options menu fullscreen setting
- Removed Quality option due to lack of impact
- Removed HZ in resolution options due to no impact with available fullscreen options
- Made cursor slightly bigger on some platforms
- Options menu adjustments
- Major performance improvements on Windows
Engage in an intense space shooter that you can play in single-player or multiplayer with up to 6 players. Play a variety of different spaceships, each with their own unique stats, components, and playstyles!
Some minor Fried Panic updates will be released soon as well to address some issues.
Cosmula is OUT NOW in early access!
https://store.steampowered.com/app/2421520/Cosmula
- Upgraded to Unity 6
- Removed Unity splash screen
- Removed social links in options
- Performance improvements
1.1.0 Update
The 1.1.0 update adds a way to speed up the game, a new achievement, balance changes, and various quality of life improvements.
Game speed feature
- Toggle speeding up the wave clock and your donut producers
- Added instructions for speed feature
New Achievement
- Added achievement to reach wave 100
Balance Changes
- Reduced "I'll Do Better Next Time" achievement to only need 5 deaths rather than 10
- Deflected projectiles with the shield weapon now do 5x damage
- Increased Onion Ring enemy speed
- Very slight increase to wave break time
- Reduced some candy shop prices
Quality of Life
- Can now move with arrow keys
- Improved wave and Evil Chef clock
- Adjusted text in options menu
- Fixed error sound not always playing when cannot afford shop item
- Fixed wave clock rotation from spawning multiple waves at once
- Performance improvements
- Minor fixes and improvements
Cosmula
https://store.steampowered.com/app/2421520/Cosmula/It's been a while since we shared an update about what we've been working on! While we initially aimed to announce Cosmula earlier, similar to Fried Panic, we decided to wait so we could provide a clearer picture of what the game will look like at its Early Access release. Cosmula will soon be available in Early Access, so be sure to wishlist it now and check out more information on our game page!
+ Fixed FPS counter displaying incorrect FPS when time slows
+ Fixed bug which caused certain UI to behave strangely on game over
+ Fixed FPS counter appearing even though it is turned off
+ FPS counter is now much smoother
+ other minor changes
+ Fixed small chocolate enemies causing endless waves when they spawned and froze time while the clock hand was at the top
+ Fixed options settings visually resetting when entering the game after changing them in the menu
+ Fixed being able to buy the second final random ability and weapon if you had enough money and moved over it while the buyer was playing the animation
+ Fixed endless waves spawning when time slowed because of an upgrade/purchase while the clock hand was at the top
Half these fixes were because of bug reports in our Discord Server! Here's the link if you want to join to report bugs or just for fun https://discord.gg/uPgmexmN3K
+ Fried Panic now works on aspect ratios other than 16:9, but is boxed when doing so
+ Fixed being able to click time upgrade while game is paused or when evil chef transition is happening
+ Fixed highlighting UI disabling after pressing and holding UI then moving off of it
- Fixed sugar and leaf effects staying forever if killed by the hot generators ability
- Fried Panic now runs in the background (fixed music glitches)
- fixed clock resuming text staying during evil chef fight
- adjusted clock resuming text size
- made the evil chef better
- fixed music overlap (for real this time)
- fixed not being able to buy shop items
Thanks to everyone who've provided feedback!
Report bugs at simplyartizangames@gmail.com or in our Discord https://discord.gg/uPgmexmN3K
- balanced shop prices more
- fixed waves endless stuck spawning
- major reduced shop prices
- fixed when clicked space bar leaf enemy spawn
- fixed overlapping music
Thanks for everyone who's played Fried Panic so far!
Minimum Setup
- OS: Ubuntu 22.04
- Processor: Intel Core i3Memory: 2 GB RAMStorage: 200 MB available space
- Memory: 2 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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