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Super Spy Violet - v.0.8.6 update :
Super Small Update
It's just a simple button to change language from settings menu, I completely forgor about this lol
#screenshotsaturday #madewithunity #indiedev #indiegame #gamedev
Thanks to anyone who supports and plays Super Spy Violet. If you finish the game, the developer says they are too lazy to continue the development of the game.
Well... it's true.
And I'm going to do this meme
In the future, Super Spy Violet will still get minor updates such as patches and bug fixes. And also, I will use this game as my experimental project in the future.
Oh and also, I'm making progress on prototyping a new game, but I still can't announce it yet.
So let me cook for a while~
In the meantime, I will post my research and my hobbies here instead.
Having a hobby is a good thing after all~
Super Spy Violet is a Top Down-Synchronous-Stealth game where Agent Violet have to infiltrate Havvatopia City and prevent dimensional war
Features :
Amazing Grammphics
Just kidding, the graphic is trash lol
Synchronous Movement
Synchronous is a term that I made myself lol
Synchronous is turn based but you and enemies using turn together at the same time
Interactable = NPC
Everything that can be interacted is NPC
Interact to gather intel that can be useful for the mission
Stealth & Time Leap
Sneak around guard, but those guards cannot be killed / take down
It’s okay, Agent Violet can time leap if she spotted by guards
It's also open source!
Good luck reading my code lol
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