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Disco Dodgeball is a physics-based sports FPS where you race around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.

Includes:

  • 21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
  • Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
  • Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
  • Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
  • No online queues - jump into a match and start playing within seconds of game launch
  • Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
  • Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
  • Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
  • Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
  • Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
  • LAN support
  • Steam Workshop support to submit your own cosmetic items for inclusion in the game
  • Capture and share your best shots as replay GIFs
  • An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
  • A monster truck announcer
  • AlienFX-equipped computers glow and pulse to match the arena lights
  • Persistent stats and achievements
  • Still being regularly updated with new content and features based on community suggestions!


PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.
Robot Roller-Derby Disco Dodgeball
Erik AsmussenDeveloper
82 AppsPublisher
2015-02-19Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1934 reviews)
VR Support
Public Linux Depots:
  • Linux Content [486.87 M]
Update 8.2 is out - including 3 new levels!

Have a huge new update live. Here's the details:

New map: EpicenterGame Description Image

New map: Skate Park (based on workshop submission by Axogandr)Game Description Image

New map: Crescent (based on workshop submission by X Kirby)Game Description Image

Features

  • Tired of flying accidentally off the top of ramps? Bots now 'stick' to the surface when moving up a ramp, giving you much better movement control.
  • Added level shuffle options ‘Random Large’ and ‘Random Small’, if you have a large or small lobby of players and don’t want levels that are a size mismatch
  • Added new ‘Arena Tint Lighting’, which is a dynamic pixel light that provides additional shading to arena textures with a small performance cost.
  • Can trade 15x dodgecoins for random Rare+ item (chances: Rare 65%, Epic 25%, Legendary 10%)

Fixes

  • Fixed getting stuck on ramps by changing the shape of the player's wall collider
  • Bots are better at targeting navigation points directly beneath them
  • Fixed missing lighting in end-round bot portraits
  • Fixed Arcade not ending if bot was killed by EMP self-destruction
  • Fixed bots sometimes respawning with EMP state if previous bots KOd with it in Arcade
  • Improved bot navigation when target is directly below them
  • Fixed and re-enabled Incognito Mode
  • Fixed bug where changing customization mid-match would cause your own meshes to be shown in your first-person view
  • Ball ignores throwing player's colliders temporarily, prevents issue where backwards-moving bots in online multilplayer would throw a ball that collides with themselves
  • Fixed loading hitch with Chodge Darger
  • Fixed bug where FFA Team Colors from being applied in modes where 2-team settings were fixed and not selectable in match settings

Adjustments

  • You now shoot at the hoop that matches your team color, not the ‘enemy hoop’
  • Ball deflection mission only takes 10 deflections (down from 25), MP value reduced from 3 to 2
  • Added ‘quit’ buttons back to Challenge and Arcade final menus
  • Made craft recipe icons larger for improved readability

[ 2017-04-09 01:49:39 CET ] [Original Post]

Minimum Setup

  • OS: 64-bit or 32-bit Ubuntu LinuxMemory: 2 GB RAMStorage: 400 MB available space
  • Memory: 2 GB RAMStorage: 400 MB available space
  • Storage: 400 MB available space
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
  • Recommended Setup

    • OS: 64-bit or 32-bit Ubuntu LinuxMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
    • Storage: 400 MB available space
    GAMEBILLET

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    MacGamestore

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