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※New Experience you have never got

  • storytelling single player
  • multi-player no faction distinction
  • custom costume, attributes, and weapon
  • concise level-based design

※Unique "Chinese" style

  • reality visual style, no kungfu, modern stage not in China
  • realistic battle style
  • pick up whatever you find and fight
    {STEAM_APP_IMAGE}/extras/combo1.gif
  • feel the real pain!

(No real dogs were hurt during the development)

About the single-player extra mode
First, create your custom Character, you can use it to play these three modes below

1.Jamais-Vu

Replay the story mode levels with a custom character.

2.Endless Nightmare

Randoms levels await in this mode, some enemies are franchised in this mode. you can Initialize with a seed to acquire a determined-Random level.

3.Deruption

Scenario to test weapons. Eliminate the red poxes!
/////////////////////////////////////////////////////////////////////////////////

Control Instructions


WASD to move your Avatar, with SPACE to sprint. Separately press SPACE to Walk
Mouse Left to kick, Mouse Right to attack, Mouse Middle to Heavy Attack
Z to toggle auto camera rotation
Table to Lock on the enemy.SPACE is walk slowly only when locking mode on.
E to interact with objects.
Blue outline means Seat to rest
Red outline means Info to read
White outline means Weapon to pick, available when locking mode on.
F to activate Certain weapons' skills
Alt + F4 or ESC to Quit

XBOX one Controller is Compatible

X -Interactive
Y -Attack
B -Kick
A -HevayAttacl
LB -Lock
RB -Sprint/Walk
LS -Skill
RS -Toggle Auto-Camera
Eruption
DBHDeveloper
DBHPublisher
2021-06-10Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (25 reviews)
2025.6.24 v0.8.35 Theme Update "Snap"

Preface:

This update introduces numerous menu animations, optimizes loading methods, and enhances both operational feel and visual comfort.

Updates:

Optimized resource preloading approach and smoother UI experience

  • Added four new high-impact loading screens.

    [/*]
  • Optimized resource preloading, reducing initial level launch wait times.

    [/*]
  • Added transition animations to multiple menu interfaces.

    [/*]
  • Replaced the male "OK" confirmation voice in level selection with a finger snap sound.

    [/*]
  • Improved visual effects for the wave-line progress indicator during level loading.

    [/*]
  • Clarified loading states: the Start button now hides during loading and reappears upon completion.

    [/*]
  • All level entries are now displayed initially (with names hidden as "?"), showing prerequisite requirements when clicked.

    [/*]
  • Reduced wait time for level graffiti to appear.

    [/*]
  • Enhanced Templar character model (e.g., added belt details and cloth physics).

    [/*]
  • Refined sword model for the Templar.

    [/*]

Improved overall control, audiovisual comfort, and stability

  • Moderately reduced character movement speed.

    [/*]
  • Reduced post-processing exposure in cinematic scenes to alleviate eye strain.

    [/*]
  • Improved motion clarity during lower framerate scenarios.

    [/*]
  • Added automatic target switching upon current target death (prioritizes optimal new target in view). Can be disabled in Settings > Controls. Enabled by default.

    [/*]
  • Extended the effective duration of attack auto-correction during target lock.

    [/*]
  • Added auto-targeting functionality to kick attacks.

    [/*]
  • Added directional indicators for target locking.

    [/*]
  • Replaced the first levels background music to reduce harshness.

    [/*]

Fixes

  • Fixed erroneous display of lock-on icons when enemies were outside the field of view.

    [/*]
  • Fixed animation glitches during chapter transitions at low framerates (e.g., 30 FPS).

    [/*]
  • Fixed desynchronization between attack hitboxes and animations for the Templar in Level 5.

    [/*]
  • Fixed persistent walking after closing tutorials triggered during sprinting.

    [/*]

Game Description ImageGame Description ImageGame Description ImageGame Description Image

P.S

[h3]This version primarily addresses I/O bottlenecks on platforms with weaker CPU/storage performance, while improving 30 FPS experiences on mobile devices.
Development of new bosses is progressing alongside this updatestay tuned![/h3]

Game Description Image

[ 2025-06-24 15:44:26 CET ] [Original Post]

Minimum Setup

  • Processor: Modern 4 core CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 750 / HD 6770Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Running On Proton
  • Memory: 8 GB RAM
  • Recommended Setup

    • Processor: Core i / RyzenMemory: 8 GB RAM
    • Graphics: GTX 1050 / RX 460Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Running On Proton
    GAMEBILLET

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    8.32$ (41%)
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    30.0$ (50%)
    1.05$ (85%)
    1.84$ (74%)
    4.25$ (91%)
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    4.25$ (83%)
    2.55$ (87%)
    1.84$ (74%)
    0.75$ (92%)
    1.91$ (87%)
    MacGamestore

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    1.19$ (88%)
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    5.99$ (85%)
    1.28$ (87%)
    13.99$ (7%)
    9.49$ (68%)
    1.99$ (90%)
    21.99$ (27%)
    73.99$ (8%)
    2.99$ (80%)
    2.49$ (83%)
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    1.99$ (80%)
    1.19$ (76%)
    4.98$ (88%)
    9.49$ (5%)
    13.99$ (7%)
    1.09$ (82%)
    1.19$ (76%)
    1.99$ (89%)
    4.89$ (84%)
    38.99$ (13%)
    2.49$ (75%)
    5.99$ (80%)
    2.99$ (70%)
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    1.19$ (76%)
    1.49$ (90%)

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