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Eruption
DBH Developer
DBH Publisher
2021-06-10 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (26 reviews)
2025.6.24 v0.8.35 Theme Update "Snap"

Preface:


This update introduces numerous menu animations, optimizes loading methods, and enhances both operational feel and visual comfort.


Updates:


Optimized resource preloading approach and smoother UI experience


  • Added four new high-impact loading screens.

  • Optimized resource preloading, reducing initial level launch wait times.

  • Added transition animations to multiple menu interfaces.

  • Replaced the male "OK" confirmation voice in level selection with a finger snap sound.

  • Improved visual effects for the wave-line progress indicator during level loading.

  • Clarified loading states: the Start button now hides during loading and reappears upon completion.

  • All level entries are now displayed initially (with names hidden as "?"), showing prerequisite requirements when clicked.

  • Reduced wait time for level graffiti to appear.

  • Enhanced Templar character model (e.g., added belt details and cloth physics).

  • Refined sword model for the Templar.

Improved overall control, audiovisual comfort, and stability


  • Moderately reduced character movement speed.

  • Reduced post-processing exposure in cinematic scenes to alleviate eye strain.

  • Improved motion clarity during lower framerate scenarios.

  • Added automatic target switching upon current target death (prioritizes optimal new target in view). Can be disabled in Settings > Controls. Enabled by default.

  • Extended the effective duration of attack auto-correction during target lock.

  • Added auto-targeting functionality to kick attacks.

  • Added directional indicators for target locking.

  • Replaced the first levels background music to reduce harshness.

Fixes


  • Fixed erroneous display of lock-on icons when enemies were outside the field of view.

  • Fixed animation glitches during chapter transitions at low framerates (e.g., 30 FPS).

  • Fixed desynchronization between attack hitboxes and animations for the Templar in Level 5.

  • Fixed persistent walking after closing tutorials triggered during sprinting.

[img src="https://clan.cloudflare.steamstatic.com/images/40327210/827589fde51f0e3398555c29c9955b6d442200c6.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/40327210/11c10727dc447c5a41f4731137777f4f77f75c99.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/40327210/e659d0e506b225864a4a42c56c836558dc1b2c7b.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/40327210/3e3af4e81e230357a10a3cef510ec8f9a0f2df41.png"][/img]

P.S


This version primarily addresses I/O bottlenecks on platforms with weaker CPU/storage performance, while improving 30 FPS experiences on mobile devices. Development of new bosses is progressing alongside this updatestay tuned!


[img src="https://clan.cloudflare.steamstatic.com/images/40327210/9958e3ed8ecca2b3638b14d978c6f6acfbe61372.png"][/img]


[ 2025-06-24 15:44:26 CET ] [ Original post ]

※New Experience you have never got

  • storytelling single player
  • multi-player no faction distinction


  • custom costume, attributes, and weapon
  • concise level-based design

※Unique "Chinese" style

  • reality visual style, no kungfu, modern stage not in China

  • realistic battle style

  • pick up whatever you find and fight
    {STEAM_APP_IMAGE}/extras/combo1.gif
  • feel the real pain!

(No real dogs were hurt during the development)

About the single-player extra mode
First, create your custom Character, you can use it to play these three modes below

1.Jamais-Vu

Replay the story mode levels with a custom character.

2.Endless Nightmare

Randoms levels await in this mode, some enemies are franchised in this mode. you can Initialize with a seed to acquire a determined-Random level.

3.Deruption

Scenario to test weapons. Eliminate the red poxes!

/////////////////////////////////////////////////////////////////////////////////

Control Instructions


WASD to move your Avatar, with SPACE to sprint. Separately press SPACE to Walk
Mouse Left to kick, Mouse Right to attack, Mouse Middle to Heavy Attack
Z to toggle auto camera rotation
Table to Lock on the enemy.SPACE is walk slowly only when locking mode on.
E to interact with objects.
Blue outline means Seat to rest
Red outline means Info to read
White outline means Weapon to pick, available when locking mode on.
F to activate Certain weapons' skills
Alt + F4 or ESC to Quit

XBOX one Controller is Compatible

X -Interactive
Y -Attack
B -Kick
A -HevayAttacl
LB -Lock
RB -Sprint/Walk
LS -Skill
RS -Toggle Auto-Camera

MINIMAL SETUP
  • Processor: Modern 4 core CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 750 / HD 6770Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Running On Proton
RECOMMENDED SETUP
  • Processor: Core i / RyzenMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 / RX 460Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Running On Proton

GAMEBILLET

[ 6441 ]

16.79$ (16%)
7.44$ (17%)
4.95$ (17%)
17.59$ (12%)
9.33$ (38%)
24.87$ (17%)
16.97$ (15%)
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12.42$ (17%)
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8.27$ (17%)
7.54$ (16%)
24.87$ (17%)
24.87$ (17%)
16.79$ (16%)
16.79$ (16%)
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12.42$ (17%)
8.27$ (17%)
10.91$ (16%)
GAMERSGATE

[ 946 ]

1.05$ (85%)
6.44$ (82%)
1.84$ (74%)
3.38$ (89%)
1.2$ (92%)
1.84$ (74%)
1.84$ (74%)
1.58$ (77%)
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1.05$ (85%)
1.58$ (77%)
6.0$ (80%)
1.84$ (74%)
1.84$ (74%)
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1.31$ (81%)
1.84$ (74%)
3.26$ (87%)
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1.84$ (74%)
1.31$ (81%)
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3.48$ (83%)
1.31$ (91%)
1.58$ (95%)
2.1$ (79%)
1.05$ (85%)
1.31$ (81%)
1.35$ (92%)
12.0$ (70%)
MacGamestore

[ 1864 ]

1.49$ (85%)
4.99$ (88%)
2.99$ (85%)
1.28$ (87%)
4.99$ (50%)
0.99$ (75%)
1.42$ (93%)
1.19$ (88%)
2.48$ (83%)
15.99$ (20%)
1.89$ (81%)
67.19$ (16%)
1.99$ (85%)
1.19$ (60%)
29.99$ (40%)
0.99$ (80%)
1.99$ (80%)
27.49$ (8%)
49.99$ (17%)
1.99$ (80%)
1.19$ (88%)
1.19$ (94%)
1.99$ (80%)
7.99$ (20%)
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6.37$ (79%)
1.99$ (80%)
1.19$ (76%)
13.99$ (22%)

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