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※New Experience you have never got

  • storytelling single player
  • multi-player no faction distinction
  • custom costume, attributes, and weapon
  • concise level-based design

※Unique "Chinese" style

  • reality visual style, no kungfu, modern stage not in China
  • realistic battle style
  • pick up whatever you find and fight
    {STEAM_APP_IMAGE}/extras/combo1.gif
  • feel the real pain!

(No real dogs were hurt during the development)

About the single-player extra mode
First, create your custom Character, you can use it to play these three modes below

1.Jamais-Vu

Replay the story mode levels with a custom character.

2.Endless Nightmare

Randoms levels await in this mode, some enemies are franchised in this mode. you can Initialize with a seed to acquire a determined-Random level.

3.Deruption

Scenario to test weapons. Eliminate the red poxes!
/////////////////////////////////////////////////////////////////////////////////

Control Instructions


WASD to move your Avatar, with SPACE to sprint. Separately press SPACE to Walk
Mouse Left to kick, Mouse Right to attack, Mouse Middle to Heavy Attack
Z to toggle auto camera rotation
Table to Lock on the enemy.SPACE is walk slowly only when locking mode on.
E to interact with objects.
Blue outline means Seat to rest
Red outline means Info to read
White outline means Weapon to pick, available when locking mode on.
F to activate Certain weapons' skills
Alt + F4 or ESC to Quit

XBOX one Controller is Compatible

X -Interactive
Y -Attack
B -Kick
A -HevayAttacl
LB -Lock
RB -Sprint/Walk
LS -Skill
RS -Toggle Auto-Camera
Eruption
DBHDeveloper
DBHPublisher
2021-06-10Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (25 reviews)
2025.2.26 v0.8.31 Theme Version "Friction"

Foreword:

This update primarily introduces the new multiplayer battle scene "Deep Seek", along with multiple experience and combat optimizations. The female protagonist receives her first costume "The Classmate Whose Name I Forgot".

Updates:

New Scene - DeepSeek(Cave)

  • A completely randomized cave layout upon each entry
  • Low visibility with luminous mushrooms and moss as landmarks
  • Features ceiling-glowing cyan fireflies (fungus gnats)
  • Fully randomized respawn positions in battle mode
  • Single-plane design without vertical layering
  • Currently available only in battle mode
Game Description ImageGame Description ImageGame Description ImageGame Description Image

Further Polished Combat Experience

  • Completely revamped hit feedback with three friction tiers reflecting weapon sharpness
  • Positive/negative adjustments when hitting different enemy types/body parts
  • Friction increases by one level when:
  • Striking fully armored enemies
  • Hitting helmeted heads (stackable, capped at max level)
  • Friction decreases by one level when hitting elemental enemies (capped at min level)
  • Weapon friction defaults:
  • Swords: "Sharp"
  • Most weapons: "Normal"
  • Few weapons: "Rough"
  • Optimized Vertue's lightning hit effect: Now uses whichever is longer between current stiffness duration and 0.1666s overlay, preventing stiffness reset issues
  • Removed 0.5s weapon-built damage reset: Attack results now remain consistent throughout animation, preventing double damage on same target
  • Directional correction during locked attacks now only occurs in first 25% of animation, enhancing responsiveness and challenge
  • Enhanced Zweihnder type mechanics:
  • Combo attacks always deal 150% damage
  • Max stamina consumption capped at 50%
  • Always executable with remaining stamina (exhausts stamina if insufficient)
  • Improved Zweihnder type weapon input window recognition for smoother execution
  • Optimized stamina-insufficient input buffering :
  • Previously: Immediate input cancellation
  • Now: Retains input buffer for short stamina recovery periods
  • Fixed occasional missing damage check in blunt weapon combos
  • Fixed off-hand weapon damage check loss
  • Fixed occasional missing hit reaction on UE-type enemies

New Costume

  • Pisicen's new outfit: "The Classmate Whose Name I Forgot"
  • Available in all modes (select gray variant)
Game Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description Image

Smoother UI Experience

  • Added transition effects for multiplayer spawn/revive
  • Fixed character tumbling when resetting positions in local co-op
  • Compacted multiplayer map selection buttons for better list visibility

Other Improvements & Fixes

  • Fixed player character IK in multiplayer
  • Optimized mirror reflection performance in cinema scene
  • Fixed black borders in cinema scene reflections

Afterword:

Major version development is entering final stages, bringing new chapters and gameplay experiences soon. Stay tuned!

[ 2025-02-26 09:22:39 CET ] [Original Post]

Minimum Setup

  • Processor: Modern 4 core CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 750 / HD 6770Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Running On Proton
  • Memory: 8 GB RAM
  • Recommended Setup

    • Processor: Core i / RyzenMemory: 8 GB RAM
    • Graphics: GTX 1050 / RX 460Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Running On Proton
    GAMEBILLET

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    0.64$ (87%)
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    3.4$ (83%)
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    3.4$ (83%)
    1.28$ (87%)
    1.91$ (87%)
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    3.4$ (91%)
    3.4$ (91%)
    MacGamestore

    [ 4798 ]

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    9.49$ (5%)
    1.99$ (85%)
    17.49$ (20%)
    1.49$ (85%)
    0.79$ (89%)
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    1.49$ (85%)
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