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Eruption
DBH Developer
DBH Publisher
2021-06-10 Release
Game News Posts: 23
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (26 reviews)
2024.10.23v0.8.29ThemeUpdate:"Danger"

Intro:


Thisupdatemainlyintroducesthe"DangerZones,"wherelingeringwillaccumulate ailmenteffects.Additionally,the"Sacrifice"skill,newweapons,itemdropsoundeffects,andnumerousfixesandoptimizationshavebeenadded.


Updates:


DangerZones


  • DangerZoneswillconsistentlyaccumulatecorrespondingailmentvaluesforplayersorNPCswithinthem,withafixedcycleof0.5seconds.
  • Forexample,areaswithelectricshockrisksaccumulateatarateof20/s(10percycle),andburningareasat10/s(5percycle).
  • Theaccumulationintheseareasisindependentofthecharacter'striggeredstate,meaningitwillcontinueduringcombustion,freeze,shock,erosion,bleeding,andpollutiondurations.
  • Thereareelectrifiedareasonthefirstandthirdfloorsofthecinema.
  • Thescorchinggroundinthesquarenotonlycausesdirectdamagebutalsoaccumulatescombustion ailment.

NewSkill"Sacrifice"


  • TheSacrificeskillreplacestheoriginalskillWarCryforlegendaryweapons(Vertue,Roi,Tianya,andLuori).
  • SacrificehasaslightlyshortertotaldurationcomparedtoWarCry(2s->1.667s)andtriggersslightlylater.
  • Sacrificedoesnotgrantweaponsaone-timeknockdownattackenhancementbutonlytriggerstheirhiddenelemental attributesorspecialabilities.
  • Sacrificewillalsoaccumulate50pointsofbleedingailmentfortheuseruponactivation,whichcandirectlytriggerbleeding.



NewWeapon"Caution Board"


  • TheCaution Boardisahandle-typeweaponthatdealsbluntdamage.
  • Ithasnobattleskills.
  • Thereareelectrifiedareasinthemuseumwhereonecanbefound.


VariousImportantFixesandOptimizations


  • Addedsoundeffectsforobjectshittingtheground.
  • Fixedtheissuewherethecamerapositionwasabnormalafteraretry.
  • ImprovedthesoundqualityofWarCryandaddedradialblurvisualeffects.
  • Fixedabnormalcharacterbehaviorwhenstaminaisexhaustedduringsprinting.Now,itwillautomaticallystopsprintinguntilrepressed.
  • Fixedconsistencyintransitionanimationswhenswitchingweapons.
  • Reducedthedurationoffreezeanderosionailmentsfrom10sand30sto5sand20s.
  • Optimizedtheinfluencecurveofagilityattributesonskillandsittingpickupactions.Now,thefirst10pointsover10increasespeedby2%perpoint,thesecond10pointsincreaseby1%perpoint,andthereafterby0.5%perpoint.
  • Thekickingactionnowonlygeneratesradialblureffectswhensuccessfullycompletinga"counter"(kickingwhiletheenemyispreparingtoattack).
  • FixedthebossSoul'sbehaviors.
  • AddedpatrolbehaviortotheUESharkmanBossandsignificantlyreduceditshearing.
  • UEenemiesnowonlyharmplayers,ignoringotherNPCs.
  • Significantlyoptimizedtheperformanceofthetheaterandsquare,withnotableeffectsonbudget-specs.
  • Significantlyoptimizedtheefficiencyofvariouspost-processingeffects.
  • SignificantlyoptimizedVertuescockatricelightningperformance,reducingstutter.
  • Chromaticaberrationeffectscannowbeturnedoffinthesettings.
  • Fixeddisplayissueswiththepollutioneffectswarm.

  • Optimizedthepollutionmessagepromptpattern.Now,itonlypromptsonceuponenteringthestateanddoesnotpromptagainuponreaccumulating.
  • OptimizedthelengthofWarCryandwaterstainsmessages.
  • FixedthePiscen character'sslowthrowingaction.
  • Re-enabledcharacterrenderingforfloorreflectionsonthefirstfloorofthecinema.
  • OptimizedNPCbehavior,reducingthefrequencyofusingdodge.
  • OptimizedNPCwalkinganimationduringpacing.
  • OptimizedtheUE-typeNPCwalkingandrunningtransitions.
  • Fixedshadowissuesonthemuseumcurtains.
  • Fixedissueswheresmallweaponobjectsdisappearafterlanding.
  • FixedissueswherewallflowerNPCsdonethe first attack to the neutral NPCs,resultinginneutralNPCsbeingunabletoact.
  • OptimizedFPSstatisticsmethod,nowmoreaccuratelycapturingframedropsorv-syncenableddrops.
  • OptimizedtheeffectoftheTemplarsreflectiveprobeonthecinemascene.

Conclusion:


Thenextversionwillseesignificantupgradesincombatexperience,sostaytuned!


ASLversion0.8.29


state("Eruption") { int LevelSelected : "GameAssembly.dll", 0x01EC7F50, 0xB8, 0x0, 0x130; int GreenHP : "UnityPlayer.dll", 0x01BC38D8, 0x258, 0x10, 0x100, 0x28, 0x21C; int CCBossHP :"GameAssembly.dll", 0x01EB19B8, 0xB8, 0x0, 0x38, 0x10, 0x20, 0x21C; int UEBossHP :"GameAssembly.dll", 0x01E9FD98, 0xB8, 0x0, 0x230, 0x0; int PlayerHP :"GameAssembly.dll", 0x01EDE6B0, 0xB8, 0x20, 0xE8, 0x21C; } split { bool shark2 = current.UEBossHP <= 0 && old.UEBossHP > 0 && current.LevelSelected == 14; bool t2 = current.UEBossHP <= 0 && old.UEBossHP > 0 && current.LevelSelected == 18; bool CCBoss = current.CCBossHP <= 0 && old.CCBossHP > 0; return (CCBoss || shark2 || t2) && current.PlayerHP > 0; } start { return current.LevelSelected == 0 && current.GreenHP == 1000; }


[ 2024-10-24 10:32:55 CET ] [ Original post ]

※New Experience you have never got

  • storytelling single player
  • multi-player no faction distinction


  • custom costume, attributes, and weapon
  • concise level-based design

※Unique "Chinese" style

  • reality visual style, no kungfu, modern stage not in China

  • realistic battle style

  • pick up whatever you find and fight
    {STEAM_APP_IMAGE}/extras/combo1.gif
  • feel the real pain!

(No real dogs were hurt during the development)

About the single-player extra mode
First, create your custom Character, you can use it to play these three modes below

1.Jamais-Vu

Replay the story mode levels with a custom character.

2.Endless Nightmare

Randoms levels await in this mode, some enemies are franchised in this mode. you can Initialize with a seed to acquire a determined-Random level.

3.Deruption

Scenario to test weapons. Eliminate the red poxes!

/////////////////////////////////////////////////////////////////////////////////

Control Instructions


WASD to move your Avatar, with SPACE to sprint. Separately press SPACE to Walk
Mouse Left to kick, Mouse Right to attack, Mouse Middle to Heavy Attack
Z to toggle auto camera rotation
Table to Lock on the enemy.SPACE is walk slowly only when locking mode on.
E to interact with objects.
Blue outline means Seat to rest
Red outline means Info to read
White outline means Weapon to pick, available when locking mode on.
F to activate Certain weapons' skills
Alt + F4 or ESC to Quit

XBOX one Controller is Compatible

X -Interactive
Y -Attack
B -Kick
A -HevayAttacl
LB -Lock
RB -Sprint/Walk
LS -Skill
RS -Toggle Auto-Camera

MINIMAL SETUP
  • Processor: Modern 4 core CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 750 / HD 6770Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Running On Proton
RECOMMENDED SETUP
  • Processor: Core i / RyzenMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 / RX 460Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Running On Proton

GAMEBILLET

[ 6102 ]

44.45$ (11%)
4.95$ (17%)
12.42$ (17%)
24.87$ (17%)
4.95$ (17%)
41.47$ (17%)
16.57$ (17%)
8.27$ (17%)
17.75$ (11%)
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49.77$ (17%)
12.42$ (17%)
16.79$ (16%)
13.34$ (11%)
28.69$ (18%)
8.78$ (12%)
16.57$ (17%)
16.57$ (17%)
16.57$ (17%)
49.77$ (17%)
24.87$ (17%)
16.79$ (16%)
20.72$ (17%)
9.19$ (8%)
49.77$ (17%)
12.42$ (17%)
20.72$ (17%)
8.27$ (17%)
17.19$ (14%)
4.07$ (18%)
GAMERSGATE

[ 563 ]

1.05$ (85%)
30.0$ (50%)
0.58$ (92%)
3.0$ (85%)
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1.5$ (70%)
0.58$ (92%)
11.24$ (55%)
0.68$ (90%)
1.5$ (85%)
18.75$ (62%)
9.4$ (53%)
15.0$ (70%)
9.0$ (70%)
2.1$ (79%)
21.99$ (45%)
14.99$ (50%)
0.58$ (92%)
14.0$ (60%)
0.9$ (92%)
0.45$ (85%)
1.35$ (89%)
4.16$ (72%)
11.99$ (60%)
3.5$ (65%)
0.58$ (92%)
7.65$ (74%)
1.0$ (80%)
4.75$ (81%)
MacGamestore

[ 1965 ]

38.99$ (13%)
1.09$ (95%)
17.49$ (13%)
2.99$ (85%)
3.99$ (80%)
29.99$ (40%)
1.19$ (88%)
1.99$ (87%)
2.49$ (88%)
8.99$ (10%)
1.49$ (85%)
53.99$ (10%)
1.09$ (84%)
29.99$ (40%)
2.79$ (91%)
1.09$ (93%)
0.99$ (80%)
1.19$ (60%)
37.99$ (24%)
2.99$ (80%)
1.47$ (90%)
3.99$ (90%)
3.59$ (80%)
1.19$ (76%)
8.99$ (55%)
1.19$ (91%)
1.49$ (85%)
2.49$ (75%)
65.99$ (6%)
1.09$ (86%)

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