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Fish enemies now collide with each other Fish AI simplified to reduce lag
Spawn rate increased for big and small urchins Spawn rate decreased for anthia fish
Mariana Anglerfish spawn rate decreased Movement speed increased
Language localization to Vietnamese, Spanish, and Ukrainian (Order of localization based on fanbase)
Some UI Updates to the Level-up screen after wave completion
The Thick-horned Bubble is now a burst shot of contact-implode bubbles UI bug fixes
French text Chinese text Player IFrame increased from .2s to .8s Thick-horned Bubble child bubbles implode on contact Sea slug spawnrate increased for Ponto Beach Unique upgrade cards for each weapon New common upgrade cards added Cursor disappearing after pause screen on Level-up canvas bug fixed Some SFX volume increased
First time players load into the tutorial from the title menu Tutorial level explains how to start the game after selecting difficulty, sex, shrimp, and weapons
The giant cleaner shrimp now has monologue barks when you are within range
Loch Bubble reticle simplified Level Select buttons increased in size
New reticles for different weapons S mode turned off for Crab Hunt Cursor locked within window during gameplay, unlocked at pause screen
At Victory, player will receive medal before pressing the "Accept Medal" button
Neon Bubble spread tightened Neon Bubble burst Y axis adjusted
Must complete Wave 11 on any level for weapons achievements.
Controller rumbles when player takes damage. Damage SFX now louder.
Rainbow slug now gives x3 Implosion Radius instead of Bubble Speed
Spawn rate for coral/cleaner shrimps +50% on Whale Fall
Unlocking the last weapon will trigger the Master Shrimp achievement
Reef Keeper gives +5% Max HP in addition to +20s on the Kiss Timer
Common HP Regen card gives +2 instead of +20% Uncommon gives +30% still
Layering of Level-up Screen Death Screen now shows your Difficulty
Health Regen is flat increase instead of percentage now.
Gamer can no longer click the reroll button twice before cards are dealt.
Endless Mode card does not disappear after one use now.
Enemy bonus damage per Difficulty arithmetic completes after Armor subtraction arithmetic
Endless Mode does not show up until you accept the medal
Melee has been switched from Right Click to Left Trigger Dart has been switched from Left Trigger to Left Click
When player dies or wins, the level name will show up in the Score line.
Loch Bubble Damage from 10 to 9 Rainbow Bubble Speed from 35 to 40 Spanish Bubble Damage from 7 to 11 Cosmetic changes in Whale Fall
Benthic Octopus can no longer push bones on Whale Fall. Benthic Octopus Size increased by 30%.
First three levels now require 90, 100, and 117 XP instead of 117 XP each. Starfish drop 50% more XP Solisortus shrimp's stamina regen increased by 2
Enemies now do +2 damage per difficulty level instead of +3 Pearls now give 20 more XP Octopus HP decreased from 110 to 95 Benthic Octopus HP decreased from 120 to 100
Play as a pistol shrimp that shoots bubbles at hordes of underwater enemies in this unique blend of genres!
You will gain experience points to level up your crustacean and choose upgrades such as attack damage or movement speed. Crack open oysters to collect pearls to spend unlocking new shrimps and weapons after your run!
A Brotato-like game with no auto-aim.
Top-down, 2D, Vector art and underwater photography.
Twin Stick multi-directional shooter, Rogue-like (permadeath).
In-game medals for beating levels:
[ 5653 ]
[ 1481 ]
[ 4227 ]