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This is a fishing shopkeeper where you start off in a pile of rubble in this mysterious world, in the hopes of rebuilding and making a large successful shop.  As you build, a town begins to build/grow alongside your shop.

The game is still very early into alpha development - I plan on posting updates on this page, Instagram and Youtube.  A lot of the work you see is still very early and jank; I'm trying to focus on building the core mechanics first, then polishing once I've confirmed it's fun!

I'm a single developer making this while working full time, so this comes out of pure enjoyment of simulator and tycoon games.  I also will emphasize that I'm going to be slow with progress at times because I need to manage my full time job and life as well.

Rare & Giga Catches

  • In rare scenarios you'll get rare giga sized catches, as well as Holographic/Foils that are worth a lot of money (I'm a big fan of trading card games, so snuck in foils!); However they could also be really handy to make your store more attractive for customers, as display pieces.

Bait

  • Risk Vs Reward: Bait will cost a upfront amount, but gives you a chance at catching better fish!  Some bait will be for specific fish in regions, while other bait just overall increases your chances.

Explore

  • Explore a mysterious world as you unlock new biomes and regions, you'll find new spots to fish and find new types that could be more expensive!  I have a lot of ideas planned for future biomes in this strange post-apocalyptic world.  You can also find Old World props you wouldn't find at any shop.

Customers

  • You'll need to make your shop appealing to the world's wanderers. I plan in the future for your shop's attractiveness to increase the chance of higher tier customers, who will have more buying power and expensive taste.

Town Building

  • As you repair and upgrade your shop, others will begin settling into the area as well and begin building, I hope this will make it visually rewarding and exciting to see the area change over time!  You will unlock possible NPC's to interact with in the future here.

Rebuilding & Upgrading

  • You'll need to make your shop appealing to the world's wanderers. I plan in the future for your shop's attractiveness to increase the chance of higher tier customers, who will have more buying power and expensive taste. You'll get more floor space, new tech, and furniture to show off your wares.

Building

  • Place your decorations, furniture, and displays the way you want to!

Decorating

  • I want to actually reward players for decorating, instead of it just being purely for looks.  The higher your shop's 'Cozy' bonus will be, the likelier you'll attract more and wealthier customers.

Dog

  • Keep your dog fed and happy!  I want to make the dog mechanic more interesting in the future (Including maybe choosing a different starter pet).  It will be a fun little companion on your journey across this odd world.

Achievements

  • I'd love to have a way for you to keep track of all the fish you've discovered, how many you've caught and the biggest weight you've caught!  The achievement system I showed in the trailer will definitely look better in the future, I have some fun ideas for it.

Filth

  • As you let customers into the store, it will degrade over time!  Customers will get grossed out and leave if you don't take care of your store.  I plan to add ways to automate cleaning of your shop in the future.

Fishing Shop Simulator
SinqnewDeveloper
SinqnewPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
5.3.0 - Town Level 3 & QOL Content (Beta Branch only)

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45475716/215fcbdd50530e47849c4ba6489835dbcd0f0584.gif\"][/img]

Hi folks! Been busy plugging away at the content and wrapping up town 3 - It\'s feeling much nicer now, more alive and ready for players on the beta branch to try it out. Also got a bunch of side goals done, including a lock for the demo for later on content. Once I know this patch is stable, I\'ll roll this onto the demo branch!

  • New - The town now lights up at night time with glowing windows (Please keep me posted if its not working properly)

    [/*]
  • New - More variety of customers for town level 3

    [/*]
  • New - NPC Vehicle driving around town level 3 now! SUPER basic to start with, you\'ll notice their AI is very janky, I\'ll improve this over time!

    [/*]
  • New - Sunfish Foil added - This was forgotten to be added

    [/*]
  • New - Warning Message every morning about how many days until the government shows up

    [/*]
  • New - Special effects and sound now appear when catching a foil fish

    [/*]
  • New - Added some more props, parked vehicles, manhole covers, electric poles to get town 3 in a nicer state

    [/*]
  • Change - Town Leveling - The town no longer de-levels when you change your collection stat - It will change if you load your game though (This is done on purpose for now so we can keep playtesting collection bonus amounts)

    [/*]
  • Change - Dusk Lighting now happens earlier

    [/*]
  • Change - There is now a lock for demo content, beta/alpha players won\'t be affected. If you are enjoying the demo and want to get further, join us on discord to help test further content! The demo will still get updated and any changes/improvements will keep getting pushed on the demo

    [/*]

Town Ambience is feeling more alive now!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45475716/232bd4b17686bb0fef10679f8b5fceacb6d0889e.gif\"][/img]

We now have cars that\'ll start driving around town level 3! They\'re super janky and very dumb, but progress is progress!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45475716/720ab1f2fe06caa5f80868bd0ec263a286ed8415.gif\"][/img]

Figured out how to do particles on the screen finally! Catching a foil is my first improvement

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45475716/6a84a8131caf427fc66bca8444ff632cc0972744.gif\"][/img]

A brief message to tell you how many days are left until the government arrives to collect taxes

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45475716/ea7380d23cdb9c7f338b6653f3f1a039832b8a5a.gif\"][/img]

[ 2026-01-10 01:10:55 CET ] [Original Post]

Minimum Setup

  • OS: Requires a 64-bit processor and operating system
  • Processor: i5-3320M @ 2.60 GHz / AMD Ryzen 3 3200uMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Radeon HD 5000+
  • Storage: 800 MB available space
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