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KVASIR is heavily inspired by stealth adventure games like Metal Gear Solid and Splinter Cell. And one of the coolest mechanics we noticed there that was so rarely use elsewhere is the "environmental awareness". Meaning how much you blend in and how easy/hard it is to spot you.
Here's an example from Splinter Cell that we used in our documentation:
Project Kvasir is a mission-based, third person 3D stealth action game.
STEALTH: get in a range of highly secured facilities unnoticed, get what you need, get lost
ACTION: when things go sideways - engage at your discretion
INTERACTION: use your environment to your advantage
INVESTIGATION: collect intel, analyze clues, and uncover hidden connections
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