Halo-inspired core gameplay
3-shot-kill pistol included, with new additions such as wall-jumping, unlimited sprint, multi-directional dashing, alt-fire modes, and the ability to choose any weapon at spawn.Unique Infection mode
One player starts as a zombie with the goal of infecting the other players until they've all turned over to the zombie army. The humans can use the Minergun to build forts, while the zombies can dig through walls and use their tentacle grab to reach higher places or pull players toward them. Unique to our game is the ability to feast on player corpses to level up your zombie. You can play this mode with up to 30 players. We'll usually have a full 30 player lobby in our weekly JForce play date. Come join us! It's a very intense experience when you're the last man standing and you have a whole swarm of player-controlled zombies coming after you.Online co-op map making + completely destructible maps
The Minergun makes map-creation easy and fun. Almost every popular map you can think of has been remade by our community, and you can share them via Steam Workshop.Community
- Join the official Steam group to be notified of the weekly playdate with JForce
- Chat with devs & players and follow our blog at: http://JForceGames.com
- Or mingle at our fan-run forums that has cash-prize tournaments: http://MurderMiners.com
- Subscribe to JForce on Youtube: http://youtube.com/JForceGames
- Follow JForce on Twitter: http://twitter.com/JForceGames
- Like Murder Miners on Facebook: http://facebook.com/MurderMiners
- Like JForce on Facebook: http://facebook.com/JForceGames to follow development of the sequel, Murder Miners X
[New Additions]
You can now disable all event content by adding "NoEvent" to the games steam launch options.
10 New Maps (Listed Below).
[Bug Fixes]
Fixed Sentry spawner model.
Fixed texture rotations of "Yellow Metal", "Light Blue Metal" and "Pink Metal" blocks.
Fixed "Solid" atlas Sentry texture error.
[Quality of Life/Minor Changes]
Changed default player texture export filename.
[Map List]
Final Destination
Hungry Hungry Miners by The Largest Dog
Le Dunk by The Largest Dog
Padded Room by The Largest Dog
Skyscrapers V6 by Ex2x
Super Pembroke Land by The Largest Dog
The Kennel by The Largest Dog
The Vrill Pit by The Largest Dog
Van of The Dog by The Largest Dog
Vinewood Forest Racetrack by The Largest Dog
Minimum Setup
- OS: glibc 2.17+. 64-bit only. S3TC support is NOT required.Memory: 1 GB RAMGraphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connectionStorage: 250 MB available space
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connection
- Storage: 250 MB available space
Recommended Setup
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