Intergalactic Road Warriors
TurtleBlaze Developer
TurtleBlaze Publisher
2016-03-11 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
( reviews)
The Game includes VR Support
Public Linux Depots:- Intergalactic Road Warriors Depot Linux [212.87 M]
Badger Badger 0.3.1 live!Hey racers! Today we release the long awaited 0.3.1.0 update, Badger Badger.
One of the biggest changes this patch is that we switched to our own 2d track builder tools. Previously we where using the unity 5.2 beta smart sprites for this, which meant that we where stuck on that unity version. That also meant that we we're stuck with all of the unity engine bugs that plagued that version.
So no that we've got our own custom set of track editing tools we've also switched the game to unity 5.3.5. That means increased stability, engine bug fixes etc.
All our tracks had to be reworked with our custom tools, they should be 99.9% identical but if you manage to find something disturbingly different let us know!
Because the custom toolset rebuild for our tracks is about 99% accurate, we aren't resetting the leaderboards. Race on! :)
Because of the new unity version we've reimplemented the in-game resolution switcher. This was previously bugged but is now working again.
Since we've done a lot of 'hard' changes to the game systems, please let us know if you're experiencing any issues with the new build.
We've also done a couple of minor fixes here and there. For a full list of changes, check out the list below.
Fixes and features:
- Created our own track tools which means we can get rid of the Unity 5.2.0 beta and be right back on track with the latest Unity 5.3.5 which means a lot.
- Thanks to moving over our ingame resolution switcher works like a charm again, bye bye Unity dialog at boot.
- All tracks recreated using custom 2d toolset.
- Removed the insane view obstruction at the final jump before the finish line of the blazing fields, tends to throw off a lot of new people and since it's the first track you play we thought we should change it. It feels kind of empty right now so it will receive a little pimpage there.
- The Black hole powerup will no longer teleport you to an already finished player, if everyone is already finished you'll be teleported to yourself.
- The leaderboard in the track select overview in the time trial mode will now lay on top of the track select buttons, previously the bottom ranks were occluded.
- Time trials leaderboard will now load the top if you haven't put down a time yet, before it would keep loading.
- Speedboosters won't disable your engine anymore, which means you can quickflip right after the last booster in Desert Dunes
- Speedlines are now based on speed instead of only showing up when boosting.
- You can now hold down input in the menu's instead of hitting left, right, up and down for every move.
- Respawn time has been reduced from 2.0 to 1.5 seconds, also the same initial impulse as with a boost is added to your car upon respawning.
- On the time trial leaderboards you will show up as yellow
[ 2016-07-18 08:01:06 CET ] [ Original post ] Intergalactic Road Warriors is a side scrolling combat racing game set in outer space. A violent grand prix which takes place on a wide range of planets. You have been invited to join this intergalactic tournament, a battle royale to the finish line. Eviscerate opponents in glorious explosions, pass them through black holes or copter your way overhead.
If you win this tournament, you'll be set for life. Maybe that's why it attracts so many racers from all over the galaxy. You'll start with your shitty car and unlock better parts, guns, car paints, decorations by winning races and eviscerating opponents on the battlefield race track.
In terms of full disclosure as stated in MEGACOORP's Intergalactic Trade and Digital Distribution Treaty we hereby provide what's included in early access at this stage.
(Current) Early Access Features
- Intergalactic racing chaos: Fully featured racing including boosts, steering, jumping and firing deadly powerups.
- Crazy powerups: Teleport to a random racer by using the portable black hole, jam everyones screen with the scrambler, fling your card forward with the superboost, refill your boost bar with the quickflip, fire a seeker missile at the unsuspecting car in front of you and show off your coolness by driving in first and enabling S.W.A.G.
- Local multiplayer: Compete against your friends with up to 4 player split screen multiplayer, show them who's boss.
- Time Trials: Put down the best time on the intergalactic (steam) leaderboards.
- Singleplayer VS bots: Practice against bots to make sure you get hold of that precious S.W.A.G. once you play against your friends.
- Over 4 racetracks! (5 to be exact): Five race tracks which take place on the deserted sand planet BAK-ZAND, ice planet DUOK-7 and lava planet ORDEAL.
- Characters: 8 characters to choose from, one more visually appealing than the other!
Planned Features
- Singleplayer story mode: Experience what it means to be competing in the grandest tournament of all tournaments, upgrade your car, unlock new parts along the way and discover that this was never really just about racing...
- Online multiplayer: Competitive online multiplayer, put your skills to the test versus other extra terrestrial life forms. Climb the ranks and become the reigning champion.
- Even MOAR crazy powerups: Cluster bombs, tesla coils, grappling hooks, instant ramps and flamethrowers. Remember... no rules.
- Advanced car customisation: Pimp your ride with unlocked parts, put on that new exhaust and adjust your suspension to deal with that sticky track on HOTGUEL ZX-7.
- Loads of tracks on different planets: Every tournament new tracks arise, dealing with sandworms, loopings or reversed gravity? Why the hell not.
- Track editor: Who are we to think that we discovered every single planet out there?, MEGACOORP is always looking for new dangerous planets to organise their tournaments on.
MINIMAL SETUP- OS: Ubuntu 12.04+. SteamOS+
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