Hey everyone!
We're nearing the time to release our next big patch, and we decided to do a big multiplayer playtest in order to iron out the bugs!
As such, we're aiming to do a huge multiplayer test or two before the stable release of Version 1.2.0 in addition to our normal testing.
Features
We have a couple new features for this patch that people should hopefully enjoy.
Death Penalty
This has long been one of our most requested features, and we're finally implementing it. Now when you die in normal mode, you'll drop all your unequipped items in a bag. This bag will float around and remain there until you can reclaim your items.
Combat Tweaking
We've tweaked the combat in an attempt to make it more dynamic, fun, and fair. We feel that these changes make combat feel significantly better, and hope you guys agree!
Anomalies
This feature has been in development for a while, but we're finally ready to release it. Anomalies are a system through which you'll be faced with randomized events that will appear within your world. Whether you're tasked with battling a giant swarm of monsters, or with battling the entropic chaos present within the world, these events should make the game more interesting and offer challenge to those who've beaten the game.
Polish!
We've modified a lot of smaller aspects of the game that aren't quite immediately evident as problems, but were annoying all the same. The most noticable changes are the new minimap, and procedurally generated sky, but there are many more!
That's definitely not an exhaustive list and Jasson will be around closer to the tests to give a full changelist, but that should give you a taste of what we're bringing with the new update.
We're looking for testers for this patch but we need to know when the best time for the multiplayer playtest is. As such, if you plan to test our newest patch please fill out this form to tell us: https://quill.typeform.com/to/lO1Upj
We'll use the information you fill out to choose the date and time for the multiplayer playtests, and to let you into the beta
See you guys soon!
[ 2016-12-10 18:31:46 CET ] [ Original post ]