Siege Games is Hiring
You heard it right! Siege Games is hiring! Crea being released is merely the next step in development and I would love to find some amazing people to be part of that; specifically a generalist (C++) programmer and a pixel artist.
I am looking for truly passionate individuals with high work ethics, a love for games (especially RPGs) and a craving for delicious burritos. You would be working with me (
@JassonMcMorris) in some future office in Portland, OR. You must be willing to relocate and work full time. Payment will be a decent indie salary with some revenue share.
After reading the description below if you are interested then you can apply by emailing me at jasson@siegegames.com . Be sure to include a resume, a portfolio/code samples, you favorite games of all time and what game(s) you are currently playing. If you have any questions you are more than welcome to ask through email, twitter, or you can even join my
development livestream.
Generalist Programmer
Ultimately I’m looking for someone to help share the workload and be a partner-in-crime with me. Responsibilities would include a wide range of skills such as: engine development (C++), gameplay implementation (python), designing new content, and working with players to resolve issues. You must have advanced experience in at least C++ with a high standard for code quality.
Pixel Artist
Crea’s current artist, (
@KelleyMcMorris), is looking to move on from Crea and focus on her freelance work. You would be the sole artist working on Crea and would have to be able to replicate the established style. The work would involve visually design, create and animating various items, blocks, monsters, bosses, and so on. A huge plus would be willingness to take a lead on wearing the community management hat as well.
[ 2016-06-29 22:08:36 CET ] [ Original post ]