PropFight is a 2D physics-based fighting game where you play random props in random arenas where random events occur.
2-8 players
Local multiplayer (online is only supported with Remote Play)
Highly customizable game settings
>80 arenas
>10 props
>10 events
Steam workshop support
Steam Input support (fallback to classic input support is possible)
Modding is officially supported using the Godot Engine and our development tools.
Bugfixes, gameplay content, tweaks and save
The game should now save your progress on the cloud, so you can have a backup when moving to another PC, or re-installing the game.
Twitch
- New potential vote: "Which player would you help" (gives 5 point to the most voted player)
- Change the random pick animation from a random sequence to a more "roulette" style animation
- Launch events instantly on pick, not on the next round
Bugfixes
- Probably fix threaded loading of game parts, thus fixing deadlocks (note the 'probably')
- Fix some collision sounds not triggering
- Fix some sounds attenuation/freeing issues
- Enhance hit detection a tiny bit for contact props (Basketball, Cross, Crate, Football, Rugby)
- Add some forgotten translations
Gameplay
- New event: SuperProp
- Crate now works with a charge jump
- Bazooka can now slightly control the missile direction
- Slightly lower Bazooka power
- GrenadeLauncher bullets now explode each other when close to each other
- Jump buffering has been added for Crate, Football, Fridge, GloveBox, Rugby, Toaster
- Change event modifier values (in the menu)
Modding
- 'util' isn't a loaded node anymore, all its functions are now static
- game.time_scale variable to change time scale
- game.event_new_round signal triggered on each new round (useful for events)
[ 2025-04-30 13:35:10 CET ] [Original Post]
Minimum Setup
- OS: Any version
- Processor: Intel Core i3-1210UMemory: 6 GB RAMStorage: 512 MB available space
- Memory: 6 GB RAMStorage: 512 MB available space
- Storage: 512 MB available space
Recommended Setup
- OS: Any version
- Processor: Intel Core i5Memory: 8 GB RAM
- Graphics: NVIDIA Quadro P400
- Storage: 2 GB available space
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