TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Iron Village
Lunar Chippy Games Developer
Lunar Chippy Games Publisher
1970-01-01 Release
Game News Posts: 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (24 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
Diary #46 Mid-April Status Update

Hey everyone, I just wanted to pop in with a little status report before Im off on a family vacation for a bit over a week. As Ive mentioned before, the first main update to Iron Village is to give it a soft ending, tying up the (light) story of why you are building this village and signaling to players that theres no more content beyond this point. For Iron Village, this takes the form of a City Establishment Ceremony. Monarch Faearn shows up in their Royal Train, conducts a ceremony, attends a feast, and then officially designates your town as a City. All of the preparation, as well as the train and the monarch themselves, have been implemented, the remaining work consists of having the ceremony actually occur, and figuring out what to do with the Monarch afterwards.
The Royal Ceremony isnt the only thing in the 1.1 update though, theres a few feature requests that made it in, as well as some features that didnt quite make it into 1.0:

  • Buildings can now be freely moved: no more demolishing and rebuilding.
  • Production can now be paused: open a buildings info panel, and click pause (or resume) production.
  • Autopurchase: automatically buy resources from trains as they come by. This can be really helpful to combat food and water shortages.
  • Screenshot Mode: Hide all of the UI (apart from the little screenshot mode button) in order to take screenshots with just the pixel art.
  • Added rotated versions of farms & big houses. They are different buildings, you cant actually rotate one into another, but that should give you more flexibility in building your towns.
  • When a building tries to store the resources at the end of a production cycle, it will wait until it can store something, but then discard the rest and move on. This should help with the Deep Mine, where before it would stop producing anything if even one storage was full usually this made it really difficult to actually get gems.
No promises on what else will make it into 1.1, but the bigger features that are planned include:
  • Allow demolition even when there is insufficient storage for the resulting resources as long as the game warns you first.
  • Make necessary changes to the UI to ensure the Android version works well before release (which may be pushed to May).
  • Zoom In and Out: Actually zoom in or out in the game, without also changing the UI scale.
  • Villager working animations: the way clothes are implemented might make this annoying to implement, but I have some animations for the villagers to actually mine, and I can probably pull something together for farming.
Also coming up in the beginning of May is the Boston GodotCon and PAX East Ill be at both! Just as an attendee though, Im not shelling out for a PAX table, haha.


[ 2025-04-16 21:12:22 CET ] [ Original post ]


  • Build houses to give your villagers homes.
  • Clear farm fields to grow a variety of crops, from basic staples to exotic magical ingredients.
  • Open shops that turn raw resources into valuable goods.
  • Construct warehouses to store your resources and goods.


  • Take the resources and goods your villagers make and turn them into gold!
  • Trade for other resources that your villagers need.
  • Invest your gold to expand your village.
  • Refuel trains that stop by on their long journeys.


  • Keep the railway happy and pour in gold to improve it.
  • Unlock new types of goods and resources.
  • Create opportunities to grow into a prospering town!

MINIMAL SETUP
  • OS: Linux distribution released after 2016
  • Processor: Intel Core 2 Duo E8200 or AMD Athlon XE BE-2300Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5500 (Broadwell) or AMD Radeon R5 Graphics (Kaveri)
  • Storage: 200 MB available spaceAdditional Notes: Full Vulkan 1.0 graphics support required
RECOMMENDED SETUP
  • OS: Linux distribution released after 2020
  • Processor: Intel Core i5-6600K or AMD Ryzen 5 1600Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 (Pascal) or AMD Radeon RX 460 (GCN 4.0)
  • Storage: 400 MB available spaceAdditional Notes: Dedicated graphics with full Vulkan 1.2 support recommended

GAMEBILLET

[ 6080 ]

0.84$ (91%)
3.93$ (21%)
24.59$ (18%)
17.59$ (12%)
1.50$ (90%)
12.42$ (17%)
16.79$ (16%)
2.10$ (65%)
24.87$ (17%)
4.24$ (79%)
5.03$ (16%)
16.57$ (17%)
4.19$ (16%)
5.36$ (82%)
4.47$ (55%)
3.81$ (87%)
16.79$ (16%)
24.87$ (17%)
2.35$ (84%)
8.39$ (16%)
4.95$ (17%)
17.19$ (14%)
14.76$ (51%)
13.14$ (12%)
26.65$ (11%)
3.57$ (55%)
8.39$ (16%)
8.78$ (12%)
4.87$ (19%)
6.00$ (70%)
GAMERSGATE

[ 1481 ]

1.0$ (80%)
0.42$ (79%)
3.0$ (90%)
3.0$ (70%)
5.0$ (75%)
2.0$ (90%)
0.75$ (92%)
6.0$ (80%)
3.0$ (50%)
1.32$ (91%)
1.5$ (92%)
5.22$ (74%)
3.0$ (80%)
5.0$ (80%)
1.76$ (82%)
0.68$ (91%)
3.0$ (50%)
2.61$ (83%)
2.25$ (89%)
4.0$ (80%)
2.55$ (85%)
1.84$ (91%)
6.0$ (80%)
4.0$ (90%)
1.7$ (83%)
1.6$ (90%)
3.0$ (80%)
1.13$ (96%)
6.0$ (80%)
9.0$ (70%)
MacGamestore

[ 2067 ]

3.99$ (90%)
2.49$ (88%)
17.49$ (13%)
1.99$ (90%)
1.99$ (80%)
2.49$ (50%)
1.99$ (87%)
2.49$ (75%)
1.09$ (91%)
1.99$ (80%)
1.19$ (94%)
1.39$ (91%)
1.09$ (84%)
1.10$ (93%)
2.99$ (93%)
8.99$ (10%)
2.48$ (83%)
1.10$ (89%)
2.99$ (70%)
4.49$ (70%)
13.96$ (30%)
13.74$ (45%)
1.19$ (76%)
1.19$ (60%)
1.99$ (85%)
4.99$ (83%)
0.99$ (75%)
1.99$ (60%)
1.19$ (88%)
21.99$ (27%)

FANATICAL BUNDLES

Time left:

356354 days, 19 hours, 7 minutes


Time left:

11 days, 2 hours, 7 minutes


Time left:

21 days, 2 hours, 7 minutes


Time left:

26 days, 2 hours, 7 minutes


Time left:

10 days, 2 hours, 7 minutes


Time left:

32 days, 2 hours, 7 minutes


Time left:

6 days, 2 hours, 7 minutes


Time left:

6 days, 2 hours, 7 minutes


Time left:

40 days, 2 hours, 7 minutes


Time left:

55 days, 2 hours, 7 minutes


Time left:

33 days, 2 hours, 7 minutes


HUMBLE BUNDLES

Time left:

0 days, 20 hours, 7 minutes


Time left:

7 days, 20 hours, 7 minutes


Time left:

8 days, 20 hours, 7 minutes


Time left:

12 days, 20 hours, 7 minutes


Time left:

17 days, 20 hours, 7 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE