Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
by MrFreake_PDX
Hello Stellaris Community!
Were proud to announce that over the summer, the Stellaris Community Team will be hosting another Mod Jam, with the support of our sponsors at Republic of Gamers!
Weve had some great results from past Mod Jams, including last year - where for the first time a modder who had never made a mod before placed in the top three. This year, weve decided to take a different tack on the classic mod jam setup:
This year you will be choosing the theme!
From now until June 19th, you will be able to vote on the forums , and on discord for one of four themes, and on June 20th, we will officially announce the theme of MODJAM2025 alongside the prizes.
The four themes are:
Major Event Chain - modders would be asked to make a major event chain similar to the Horizon Signal, that is either associated with a solar system initializer or planet type
[/*]Origins - we have done origins before, back when they were first introduced, but its been five years and this theme is a strong contender - modders would be asked to create one unique origin
[/*]Precursor Event Chains - this is another strong contender. With the ability to choose what precursors spawn in the galaxy introduced in 4.0, theres plenty of room for more (non-canonical) galactic history to be told!
[/*]Crisis Paths - since the introduction of Cosmogenesis in The Machine Age, crisis paths have been moddable, but generally require a lot of work to add to the game when it comes to scripting and artwork (which means we might see fewer finished mods). Modders would be asked to create one unique crisis path and final objective - completing the final objective should trigger the victory screen.
[/*]
So be sure to vote here and stop by the Stellaris discord to cast your vote for the theme for #MODJAM2025, and we will be back next week to talk about prizes and the theme.
If youre a modder, sign ups for #MODJAM2025 are open now and will be open until June 20th! Fill out this form - and join us on discord - if you want to participate!
Tentative timeline for #MODJAM2025. This is subject to change.
We hope youre all as excited as we are for #MODJAM2025, and we cant wait to see what the modders come up with this year!
Minimum Setup
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
- Storage: 12 GB available space
Recommended Setup
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
- Storage: 12 GB available space
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