Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
Hi everyone!
Today I want to talk about two things - one is a new experiment that we are running for an alternative ship appearance browser in empire generation, and the other is the Q&A session that we held during PDXCon.
[h2]Ship Appearance Browser
[/h2]
Currently in Empire creation, when selecting the appearance of your ships, we display a preview of a sample ship utilizing your empire's colors.
Current Ship Appearance Selection
We have a bit of an experiment coming that will be rolling out to a portion of you soon that temporarily replaces this with an in-game ship browser that lets you switch between any ship and manipulate them so you can get a better look at them from different angles.
Cropped 3D Ship Preview
In our quest to constantly improve Stellaris we want to measure what impact a change like this can have, so that it would be easier for us to know how to prioritize these kinds of changes in the future. If everything goes well, the change will become permanent for everyone going forwards.
If you end up in the trial, we'd love to hear what you think of it!
[h2]PDXCon Q&A Transcript
[/h2]
During PDXCon, we hosted a developer Q&A session on the PDXCon Discord server, with seven of us answering almost a hundred of your questions. It was a tremendous amount of fun and we hope to be able to schedule more of these. (Most likely on the Stellaris Official Discord server. Join us!)
Here's the transcript of the questions and the answers, as well as a rundown of all the Stellaris panels and activities during this year's PDXCON.
Next week we'll give an early peek at our autumn plans, after which we will take a break from dev diaries for the summer.
See you next week!
Minimum Setup
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
- Storage: 12 GB available space
Recommended Setup
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
- Storage: 12 GB available space
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