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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Stellaris 

 

Developer

 Paradox Development Studio 

 

Publisher

 Paradox Interactive 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

Release

 2016-05-09 

 

GameBillet

 33.97 /

 

 

Steam

 9,99€ 8,74£ 9,99$ / 75 % 

 

News

 509 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 12062 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/281990 

 

How long to Beat

Main Story

 18 Hours 

 

Main Story + Extras

 27 Hours 

 

Completionist

 40 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5376  

Average playtime (last 2 weeks)

 385 

Median playtime (forever)

 2822 

Median playtime (last 2 weeks)

 450 

Public Linux depots

 Linux [153.28 M] 


DLC

 Stellaris: Infinite Frontiers eBook 


 Stellaris: Plantoids Species Pack 


 Stellaris: Leviathans Story Pack 


 Stellaris: Utopia 


 Stellaris: Nova Edition Upgrade Pack 


 Stellaris: Galaxy Edition Upgrade Pack 


 Stellaris: Anniversary Portraits 


 Stellaris: Synthetic Dawn 


 Stellaris: Apocalypse 


 Stellaris: Humanoids Species Pack 


 Stellaris: Distant Stars Story Pack 


 Stellaris: MegaCorp 


 Stellaris: Ancient Relics Story Pack 


 Stellaris: Lithoids Species Pack 


 Stellaris: Federations 


 Stellaris: Necroids Species Pack 


 Stellaris: Nemesis 


 Stellaris: Aquatics Species Pack 


 Stellaris: Overlord 


 Stellaris: Toxoids Species Pack 




LINUX STREAMERS (56)
futureisopenbiffditlinuxlikeabossscork661
ozonedtwsplitshockvirusgamingonlinuxseiferfyu
beniwtvpipninafoxmuldzonlytworoads
gerasmuscanadianbluebeerhexdsldeadlinux
pnomolosmonochromagicdarwinsswaggersakuramboo
darkmavrikcorrgancypher0n3wyldphyr3
choub24linuxmindfreeman42xgjouersouslinux
jenshaesirsamsairobotmaster1nusuey
hamishtpbthebloodyironmonstannerdavidphysicscriminal
abyssusjgjm1976tatumkhamunlionheartv80
sagitario73from_gehenna_to_streamjaimejouercastsax850
Despotjoshdancing_ghostsiaspidemfuafoa
pip0uneoskudebananas369redstonelp2
jujut8disk1of5spookyzalostboldviking




Čapek update (1.8) Released [checksum 3943]

Please note that this is not the full changelog (they don't fit in a Steam announcement).




# Important
- Added 5 new achievements
- Reworked the old AI crisis into The Contingency, an ancient and dormant AI that can be awakened by the presence of synthetic pops, and will attempt to sterilize the galaxy of intelligent biological life
- Reworked genetic modification so that there is now a system of templates that can be created, modified and applied to populations
- Added traits for robotic species, and a technology that lets you do 'robomodding', the equivalent of genetic modification for robotic pops
- Reworked tradition trees for Hive Mind, Devouring Swarm, Fanatical Purifier and Inwards Perfection empires with better suited traditions and flavor text
- Awakened Fallen Empires now start to experience decadence after being awakened for 20 years. Every month, there is a chance that an AE's decadence will increase, based on how large they have grown and how many empires they have forced to be subjects. Decadence reduces AE resource production and ship strength and makes their subjects far more rebellious
- Reworked or blocked numerous events for Hive Minds where the text or effects did not work well narratively

# Species Rights
- Added 'Academic Privilege' living standard type available to Materialists only, boosts research output and happiness at increased consumer goods cost

# Diplomacy & Subjects
- Vassals are now released directly from planet view and can be released from any non-capital planet

# Game Setup
- Added galaxy setup option to partially randomize number of empires, advanced starts & fallen empires
- Added a galaxy setup option for Crisis Strength, replaces the previous galaxy size/habitable worlds scaling
- Added a galaxy setup option for chance of Primitive Civilizations being generated

# Events
- Added special Hive Mind interactions for the Prethoryn Scourge

# Technology
- Added new technology Glandular Acclimation that unlocks the ability to modify Pop habitability type

# Policies
- Added new policies for the treatment of pre-sapients. They can now be protected, tolerated (allowing for selective purging), hunted for food, or exterminated.
- Added an Initial Border Status policy that controls whether borders to other empires are open or closed by default.
- Added a Robotic Workers Policy that controls whether or not robot pops are allowed or automatically disassembled. The old AI rights policy now instead determines stance towards sapient AI.
- Added a Land Appropriation policy. If enabled, newly acquired planets that have less than 5 tiles of free space and are populated by non-citizen species will have some of them removed from their land, freeing up tiles and potentially creating refugees

# Governments & Civics
- Added Corvee System civic, gives -50% resettlement cost
- Added Feudal Realm civic, reduces penalty of relative power of subjects in half and allows them to colonize outside their borders
- Added a unique government form for Devouring Swarms
- Added Feudal Empire and Megachurch government forms

# Buildings
- Added new Sacred Nexus building for Spiritualists with corresponding technology

+ Balance changes, optimization, bug fixes and more.



[ 2017-09-21 14:57:41 CET ] [ Original post ]