The November update got bigger than expected. Let's dive into it.
New UI
A last-second addition. Almost every piece of UI has been changed. After watching a couple of game testers, I added a bunch of hints to make the game more intuitive. And while at it, I also added new icons, reworked the messages, and many more.
Two new (beta) game modes
The new game mode "Deathmatch Plus" adds buildings to the map, which you can conquer. In return, they offer their owner advantages on the battlefield. Be aware, enemies can set them on fire, so you may have to come back to them again.
The game mode "Domination" is all about the buildings. Conquer and control as many of them as long as you can to get points.
Santiago's Special redone
Santiago's special has now become more offensive. While his special is active, he will shove other tanks around the map like nothing, while dealing substantial damage to them. But be aware: Like every flame, Santiago's special gets put out by water as well. So you might reconsider chasing your opponents you just shoved into the sea.
Any many more
Besides that, I made more than 20 smaller changes. I spare you the details. Its mix of balancing adjustments, bugfixes and performance optimizations.
[ 2023-11-23 18:34:27 CET ] [ Original post ]