




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
In this new update, several changes have been made:
-New game save/load system (more details below)
-Fixed a rare bug where the cutscenes' images played faster than intended.
-Fixed several bugs in the Ionimid boss fight.
About the new game save/load system: For planned future updates aimed at improving optimization and reducing code complexity, weve rewritten the game save system to ensure new save files remain compatible with those updates. Previously, the game used GameMakers default save/load system, which could cause crashes when new variable types were introduced. To address this, weve implemented a new save/load system. No need to panic about your progress! The game will still read and load save files from versions prior to v1.20. However, please note that v1.20 will be the last version to support pre-v1.20 save files. Starting with the next update, only save files from v1.20 and later will be supported. The next version is expected to take a few months to release, but we advise to update their save files now by going to Game Menu > Continue > Level Hub > Exit and Save.
Thank you all for your continued support!
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