Be the one who sends waves and waves of troops to break through the enemy defenses in this Reverse Tower Defense.
Summon, conquer and upgrade your troops to dominate the whole world!

Choose the troops, the order and the path you’ll send in each wave. Think of your strategies to conquer each map.


Play through the kingdoms, each with their own features. Plains, forest, coast, wasteland, snowed mountains and desert, conquer everything on your own time.


Unlock units, choose their profession, upgrade the stats and change their skins.


Dominate each state of the region, advance without rest with your troops to conquer the whole world. But take care, the states can rebel.

Characteristics:
- 6 Kingdoms with 46 maps total.
- 16 Enemy defenses.
- 12 Troops to unlock, each with 2 different professions.
- Many skins to each troop to use at your own liking.
- 6 Spells to help the units through the waves.
- A skilltree with more than 50 unlocks.
- Changing climate, rain, clouds, storm, mist… you can face many of them in your conquest.
This time I bring you a preview of the visual changes in some maps, along with a small improvement that makes it easier to see which defenses are disabled.
First, the new visual indicator:
As you can see, defenses that become disabledwhether by a spell, a troop effect, or a temple effectwill now be visually marked, making it easier to identify them. This indicator will not be visible on Hard difficulty.
Path adjustments in some maps:
As I continue working on the overall balance of the game, some maps are also receiving updates to their paths.
Paths are being modified for several reasons: to improve troop flow, to balance routes that are too long or too short, to add defenses that were previously missing, or to prevent certain defenses on one path from attacking another, among other adjustments.
I hope you like these changes. See you next week with more news!
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