GearCity
Visual Entertainment And Technologies Developer
KISS ltd Publisher
2014-05-30 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1298 reviews)
The Game includes VR Support
Public Linux Depots:- GearCity Linux [1.25 G]
- GearCity 64-Bit Linux [3.26 G]
V2.0.0.0 RC2A save game corruption issue has forced Release Candidate 2 out a couple of weeks sooner than planned. But that is the purpose of Release Candidates. So we're likely to have 4 RC's now unless more major issues pop up.
If you have a save game that was corrupted in RC1, it should work in RC2.
I also worked on a few other items users reported to me over the last few days. I did not update translations, edits, or the new data that I planned on. I'm saving those for the next update.
-GUI: Show all player vehicles in the magazine class challenge.
-Bugfix: Fixed bug that prevented AI companies from getting factories and branches in some cases, if the player did not start on the old starting years.
-Bugfix: Fixed digit rounding issues with bored, stroke, and research team skill values. Digits should round to 2 decimal places instead of 2 integers.
-Data: Changed some reviews from untranslatable to translateable.
-Bugfix: Fixed error checking issue with AI contract production system that could cause AI not to produce anything if the player has contracts but isn't using the autoproduction system and is using other autosystems.
-Bugfix: Fixed issue that could prevent sqlite from moving some databases (save games) to memory, because the optimize system did not fully complete its run previously. This typically happens when the player exited the game.
-Bugfix: The game will repair any save files corrupted by the above bug when you select a save game from the load list.
[ 2021-04-25 21:23:23 CET ] [ Original post ] Have you ever dreamed of running your own car company? Do you often find yourself drawing vehicle designs on the margins of your papers? Ever wondered what it would be like to be the next Henry Ford or Enzo Ferrari? Now you can with GearCity.
GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
GearCity currently offers:
120 Years (1440 Months/Turns) of gameplay.
274 Cities with historical economic and population data.
300 Marques inspired by real companies.
29 Vehicle types
200 Moddable vehicles
56 Vehicle Accessories
20 Basic Tutorial Videos
240 Historical Events
Dynamic consumer demands based on user input.
Realistic consumer AI.
Stock Market system.
Marque creation, spinoffs, and takeovers.
Race Funding system.
Marketing
Factory management.
Distribution management.
Transport management
Labor and Unions management.
Lobbying
Charts
Data Reports
And much much more.
MINIMAL SETUP- OS: 32-Bit with glibc 2.17 or higher
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB with OpenGL 1.2 Support
- Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
RECOMMENDED SETUP- OS: 64-Bit with glibc 2.19 or higher
- Processor: 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB with OpenGL 2.0 Support
- Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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