GearCity
Visual Entertainment And Technologies Developer
KISS ltd Publisher
2014-05-30 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1298 reviews)
The Game includes VR Support
Public Linux Depots:- GearCity Linux [1.25 G]
- GearCity 64-Bit Linux [3.26 G]
1.20 Supplemental Patch #1Good Morning Everyone,
1.20 on Testing and Default (None) builds have been updated with a Supplemental patch which includes some new features and a few bug fixes.
As mentioned previously, over the next couple of weeks I will be working on minor bug fixes and small features that do not require save game changes. I'll be releasing these over a series of (hopefully) weekly patches.
This build does not require save game changes for v1.20 games. Although, if you are using an old save game, you may notice some drastic changes after you end the first turn on the new patch. Also bugged data from previous save game may still be in the save game, such as having more than 100% of share holders for a spin off company. This will be resolved when you decide to start a new game.
Finally this build includes a bunch of translation files. With the new xmlpo converter tool I wrote, we're now able to merge translations from the translation website to the English.xml file and produce a translated game file. If you'd like to help out our translations, join us: http://185.52.1.98/ You can change the language of the game using settings in the main menu. (Apple OS X may not be able to change language files at this time. Sorry.)
Here is the Change Log for this patch:
--------------------------------------------------------------------------------------
-Fixed crash when resizing decals after flipping them without moving them.
-Fixed bug in marketing expense text in sales book
-Fixed bug in spin-off system which allowed up twice as many shares to be purchased.
-Reduced stock movement amount when purchasing shares.
-Fixed bug in stock purchasing that increased/decreased price based on a percentage of shares you own instead of total number of shares.
-Fixed bug in AI stock buying/selling which did not change prices
-Fixed exploit in share purchasing which allow you to avoid share price cost increases.
-Fixed bug when purchasing shares of a company that are already owned by an AI company.
-Fixed shareholder's values to show commas between numbers and increased the label length as to allow all share holders to be viewed.
-Capped racing revenues to maximum of 10 teams to prevent excess funds being generated from racing series.
-Implemented a drop down box for stock selection (so you don't have to use the logos.)
-Fixed a couple of bugs share availability bugs.
-Marque Filters for Branch Distribution and Factory Production in world map and mega menu.
-Fixed a bug where AI companies could buy player owned companies
-Action memo when AI attempts to buy a company player controls with enough voting shares to make the decision wither or not to sell.
-Possible fix to negative acquisition price.
-Minor fixes to XMLPO tool.
-Updated translations and uploaded them to steam, Repaired Russian and Portuguese translations, and sync'd our translation server with latest xml file.
-Fixed minor GUI issues with body design/accessory sliders
-Adjusted warranty expenses and parts revenues. Warranties minimums are now up 10% but maximums are down 50%.
[ 2016-06-03 13:01:14 CET ] [ Original post ] Have you ever dreamed of running your own car company? Do you often find yourself drawing vehicle designs on the margins of your papers? Ever wondered what it would be like to be the next Henry Ford or Enzo Ferrari? Now you can with GearCity.
GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
GearCity currently offers:
120 Years (1440 Months/Turns) of gameplay.
274 Cities with historical economic and population data.
300 Marques inspired by real companies.
29 Vehicle types
200 Moddable vehicles
56 Vehicle Accessories
20 Basic Tutorial Videos
240 Historical Events
Dynamic consumer demands based on user input.
Realistic consumer AI.
Stock Market system.
Marque creation, spinoffs, and takeovers.
Race Funding system.
Marketing
Factory management.
Distribution management.
Transport management
Labor and Unions management.
Lobbying
Charts
Data Reports
And much much more.
MINIMAL SETUP- OS: 32-Bit with glibc 2.17 or higher
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB with OpenGL 1.2 Support
- Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
RECOMMENDED SETUP- OS: 64-Bit with glibc 2.19 or higher
- Processor: 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB with OpenGL 2.0 Support
- Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
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