In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.

Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.

Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.

Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Release Notes - TT_Unstable Version 1.4.7.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
New Features:
- Added new mission Venture Cross Country
- Updated all old Venture race missions to use the new mission system. They should now spawn in areas that make them easier to complete.
- Added mod loading bar game modes that need mods installed.
- Added "More button" to modded corporation unlock screen in modding tool.
Design Tweaks:
- Rename "Icon" to "Logo" for corporation editor in modding tool.
- Adjust ring heights for a couple of the VEN aerial tracks to prevent them getting too close to the ground.
Localisation Update:
-
Translations have been updated for Hungarian:
- Vakmix
Many thanks to the TT Translator team, in particular recent translations from:
Bug Fixes:
- Text Wrapping bug fixed in mission log.
- Fixed issue with remote chargers and the maximum number of Techs.
- Auto-fix corporation skin references when loading the modding tool.
- Remove waypoints if it was pointing at a destroyed Tech.
- Added vision and aimer components to modded cabs.
Known Issues:
- After players have uploaded a modded skin, block or corporation to Steam, TerraTech may not boot up. To remedy this players will have to restart Steam and the game should run normally.
[ 2021-03-22 17:03:34 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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