In TerraTech you design, construct and command a fleet of unique vehicles, as you battle your way to victory across the lawless frontiers of new alien worlds, in a quest for glory and profit. In the distant future, Earth's natural resources have been depleted, and as an off-world prospector it's your job to travel to alien planets and scour them for valuable materials. These can be refined and shipped back to Earth in return for cash, or crafted into new components to augment your fleet. The rarest resources unlock the best equipment, so expand your territory and capture enemy bases, to secure your position on each planet.

Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.

Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!

Build crazy vehicles out of modular blocks! Hunt down enemies, shoot parts off them and scavenge the remains, to make your vehicle harder, better, stronger and faster.

Build anything you can imagine! Heavy battle tanks? Yes. Fast scout vehicles? Indeed. Flying carpet bombers? Why not? Simply drag and snap new blocks onto your creation, and get straight back into the fray!
Release Notes - TT_Unstable Version 1.0.1.5
Bug Fixes:
Known Major Issues:
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here .
Minor Tweaks:
- The lights on top of the block controller turn on/off based on which categories are selected.
- When resetting controls to default, a confirmation dialogue box has been added to prevent accidentally resetting.
Bug Fixes:
- Hover Techs with stabilisers are now able to stop completely, even when on gentle slopes.
- On certain flying Tech designs, holding the button to pitch down whilst flying using the button bound to power the propellers will cause the propellers to reverse and stall while in the air. This has now been fixed.
- Fixed issue with player unable to switch a Tech to an enemy using 'T' key if it has been binded to another function by making it non-rebindable. Other keys with functionality have also been added to the list of non-remappable keys.
Known Major Issues:
- Wheels incorrectly turn inward when trying to turn on the spot.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
[ 2018-12-11 18:46:35 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 64-bit 12.04 or higher
- Processor: 2.33Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 1 GB available spaceAdditional Notes: Three-button mouse strongly recommended. Spec may be subject to revisions.
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