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This update has improved graphics for natural environments, added SSAO, and improved particle and sound effects for spells. Game speed has been lowered back to what it was before the last update (if you prefer faster gameplay, you can still change it in the options). Other minor changes have been made. The demo version will no longer be available. The game price was raised to 11.99$ US. I plan on making a series of videos to show the gameplay, and how the game is meant to be played. As I said before many times, this game is different from every other game in the market. Players will be lost and confused if they try to play it like other party based crpgs. This update took a while to make, and the reasons are that I tried to make some major changes that I had to cancel. I tried to create worlds manually, but the results were not very good, and took too much time. I use a map generator that I programmed to create maps, which gives much better results for way less work. Roguelike random world generation was too complex (I still want to make it, but later, other things are more important). I also took a break, this project is big and I have worked on it for a while, and I needed it.
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