Key Features:
- each run is unique
- there is no going back
- the longer you explore, the harder it gets
- synergy between items
- spice up your run by giving items to the enemies !
- help different NPC to discover endings
- several playable characters
- control the RNG by removing items from the pool
- build in challenges
Spice Up your runs
For more challenge, give all the enemies items to make them stronger, just like you !
Tons of mobs and bosses
Fight many enemies and defeat them
Fixes
- room with four rewards : can only pick one
- "Golden Compass" now updates the room type directly
improvements
- Add a "normal" difficulty mode (making it clearer that "easy" is for beginners)
- Improve "Explosive Barrel" sprite : change the color to make them easier to spot
- Improve animation : Add a visiual indicator when a "Parrot" is about the dash
- Slow down "boomrang" so they are easier to shoot at
- Update "fire trap cannon" to be easier to be differenciate with regular "trap cannon"
- Reduce a bit Fog density
- Chests are less likely to be spawn after a "Fight" room (for all difficulties)
- "Penta" (summoning circle) lasts a bit less
- Add sound effect for "Refill barrel" (more coming in the next patch)
- Item balance : decrease overall damage given by items + minor tweaks
Minimum Setup
- OS: Ubuntu 16.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory
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