

The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don't want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh.


The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last.


Samosbor is a mysterious anomaly that kills anything in its path. This terrifying phenomenon is feared by all inhabitants as no one has ever survived it. When you hear the siren than it's time to drop everything and run to the elevator as fast as you can. Kletka is the only thing that can protect you from this anomaly.


Form a team of up to four people and descend in the elevator. Friends tend to survive when they work together, but friends also make for good fuel.
Hey everyone!
Lets have a quick chat about whats coming next.
Upcoming Update
Were planning to drop a Steam API update this or next week! Itll include inventory, reworked menus, cards, badges, and more goodies.
Major Roguelike Update
Were aiming to launch a big roguelike update by the end of May (might slip a bit). Expect mini-bosses, familiars, revamped progression, and enchants!
Console Ports
Weve already made solid progress and got the game running in multiplayer on Xbox! Well get back to porting soon and start working on Switch and PS5. Stay tuned for version 1.0.0!
PC + Console Crossplay
Were looking into it and we really want to make it happen. Doesnt seem too complicated so far!
Full Release Plans
Were targeting Fall 2025 for version 1.0.0. Expect more content, mechanical reworks, and a big push forward!
Post-Launch Support
Well see how things go after launch. If everything lines up, were down for some DLC action. Bug fixes and polishing? Absolutely!
Thanks so much for all the support and the wild ride so far
We love making this game, and were gonna do our best to make 1.0.0 a full-on gameplay explosion.
Now back to the engine we go!
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