

The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don't want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh.


The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last.


Samosbor is a mysterious anomaly that kills anything in its path. This terrifying phenomenon is feared by all inhabitants as no one has ever survived it. When you hear the siren than it's time to drop everything and run to the elevator as fast as you can. Kletka is the only thing that can protect you from this anomaly.


Form a team of up to four people and descend in the elevator. Friends tend to survive when they work together, but friends also make for good fuel.
UPDATE 0.1.7
Fixes
Greetings, friends! This time, weve dedicated a lot of effort to the technical aspects of the game, and we hope weve finally fixed almost all critical bugs. Now, were diving headfirst into the development of the third biome and plan to complete it by the end of February. Stay tunedwell do our best to keep you updated on the development process as much as possible!
New features
- Multiple save system: Each game mode (Heart of the Gigastructure, Endless Mode) now has its own dedicated save slot.
- Search session filters: Added saving and resetting of session search filters.
- Team revival machine: With a small chance and under certain conditions, a team revival machine may spawn instead of the regular revival machine.
- New cassette from PEX: Dont Feel the Ground.
Fixes
- Fixed incorrect generation of Residential Block floors on the client side.
- Fixed incorrect display of certain parameters in the session search menu.
- Fixed the infinite effect caused by schwag.
- Additional loot now spawns behind semi-destroyed walls. Primary loot will no longer spawn there.
- Fixed item switching via the mouse wheel. Added an animation for item appearance in first-person mode.
- Fixed the TV screen material in the room with creations by our players.
- Reworked the networking code of the online subsystem. This ensures cleaner API requests for different platforms.
[ 2025-01-21 12:20:33 CET ] [Original Post]
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