Three Dead Zed is an action/puzzle-platformer in which you take control of an experimental zombie that can transform into three unique and distinct forms. With quick reflexes, a little problem solving, and some rescued kittens, players make a violent exit that won't be forgotten by their captors. This is a zombie game that brings out your inner child, then chews on its brain.

Note: Linux version does not contain Steam achievements at this time.


Features
- Lighthearted visuals and storyline infectiously brings a smile to your face
- Gamepad and keyboard support with custom keyboard rebinding
- Challenge Stages will test your skills after completing the main game
- Charming hand drawn characters, animations, and effects
- Achievements and trading cards
- Digital art book showing a sample of our creative process
- Cats In tinfoil hats
Note: Linux version does not contain Steam achievements at this time.

*Intercom* Announcement - Three Dead Zed has been patched to v3.5 *Intercom out*
“Sprinter” zombie character speed decreased roughly 10% [/list]
Achievements“RESET” button has been added to enable players to replay the game improving states. Achievements and challenge stages unlocked are retained
[/list]
Game Environment
AUDIO
MISC
If you played and beaten Three Dead Zed already, we recommend playing it again to see the changes and get a head start on familiarizing yourself with the changes ;) We're planning on some chances to win prizes next week!
The following applies to the Windows version of 3DZ as of 10/21. Linux version should be receiving it's updates within 1 to 2 days which will be the same updates.
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Three Dead Zed Patch Notes for v3.5
Player Character
- Classic” zombie character speed increased roughly 11%
[list] - “USE” command improved to have in-game buttons and switches register more efficiently
- “USE” command has new animation added
Achievements
- 4 new achievements added
- Statistic tracking added [list]
- Total time play for main campaign time (not including pausing the game or in-game cinematics)
- Total time for challenge stages played
- Displaying stage secrets available or found
- Total deaths
Game Environment
- Various stage balances and improvements made based off player feedback and observations
- Elevators have graphical tracks added improving player distance gauging
- “Respawn” added to “Pause Menu” in the rare event of getting trapped
- Buzzsaws hit boxes corrected
- Buzzsaws graphically improved to be “part of the world” in alignment with game’s perspective
- Various graphical decoration enhancements
- Various text corrections
- New “easter egg”
AUDIO
- New sound effects for jumping, guns, patrol robot
- New narration for Factory logs along with story
- Various audio levels increased
- Sound “pops” cleared
MISC
- Credits update
- Save game file updated
[ 2014-10-22 02:01:40 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: Dual Core 2.2GHZMemory: 2 GB RAMStorage: 650 MB available space
- Memory: 2 GB RAMStorage: 650 MB available space
- Storage: 650 MB available space
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