Starting with a small group of colonists, you're tasked to mine resources, refine materials, build structures, and innovate with new technologies. Across generations and centuries, you'll expand your settlement into a thriving civilization and terraform the planet to make it your new home.
Prosper Through the Ages
Colonists are born, educated, work, retire, and die. Over generations, their needs may evolve, dedication may diminish, and mutations may arise.
Principle of Mass Conservation
Nothing simply disappears. Every bit of material transforms into something new. Resources follow their own cycles, involving production, consumption, and recycling.
Food
Transform barren soil into fertile farmland using materials from your surroundings. Melt ice for water, use the water to grow food, and then purify it for reuse. Balance these elements and watch your colony thrive on the food you produce.
Atmosphere
Convert exhaled carbon dioxide back into oxygen for your colonists. Tackle industrial pollution and manage various gases. As your base expands, maintaining atmospheric pressure becomes essential.
Industry
Begin with mining ores and minerals, refine them into advanced materials essential for constructing buildings and crafting items. With each step, transform raw resources into the foundational elements of your expanding colony.
Terraformation (during EA)
Transform the planet's surface and temperature to make it habitable by managing temperature control, ecosystem growth, and water resources. Create a breathable atmosphere and turn the planet into your new home.… And More
- Research: Unlock new possibilities, buildings, and recipes via the research tree.
- Power: Generate and store energy from diverse sources.
- Logistic: Manage logistics of your expanding colony with drones.
- Game Events: Strange things can happen in the cosmos. Some events might be nice, but some, well you will see for yourself.
- Space Management: Deal with the material you don't need.
- Luxury Food and Goods (during EA): Produce various items to keep colonists productive.
- Free time (during EA): Meet colonist social needs to prevent unrest.
- Temperature (during EA): Control the temperature within your colony and on the planet.
- Mutations (during EA): Turn the mutations in the alien world to your advantage.
See you underground!
Greetings Colonists!
We are excited to announce the first update since the full launch of ExoColony: Planet Survival.
This patch includes a few important fixes and minor improvements based on logs collected during the first week of release.
Fixes
Bug with colonists removal after death fixed.
[/*]Toxic gas terraformation calculation updated to match common room toxic levels.
[/*]Potential problem with multiple placement of terraforming buildings fixed.
[/*]Various other small fixes.
[/*]
Improvements
Added localization to 4 more languages.
[/*]Surface plants are now growing when conditions are favourable.
[/*]Minor rebalancing of terraformation progress.
[/*]
Congratulations to the first colonists on successfully terraforming the planet!
Thank you for your continued support!
The Simplemole team
Minimum Setup
- OS: Ubuntu 20.04. Arch Linux
Recommended Setup
- OS: Ubuntu 20.04. Arch Linux
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