
SECURE YOUR OPERATION

Defend your mining operation from the alien menace! Manage a variety of units from military vehicles to towering mechs to fight back the deadly alien hordes as you extract valuable resources! Sometimes, tough decisions and sacrifices will be necessary to keep it going just until the next Extraction Opportunity!
EXPANSIVE UPGRADES

Outfit your orbiting spaceship with the latest gear in excavation and offensive technology (warning: some upgrades might increase profits at the cost of survivability).
A WHOLE SOLAR SYSTEM TO PROFIT

Approach Operations in any order and scale you wish and choose what missions you undertake. This solar system is home to a variety of quarantined (but highly profitable) planets, from verdant jungles to toxic wastelands.
EVERY PLANET BRINGS NEW HAZARDS

Planetary events such steel-piercing sandstorms, earthquakes, airstrikes, and a whole slew of other events accompany each mission tilting the odds in and out of your favor.
So I\'ve just decided to add yet another Artifacts game-mode - tho in this case, unlike Custom Artifacts mode, this one wasn\'t born out of pure scope creep, but rather a total (and in my opinion much more streamlined) redesign of the \"Orbital Anomalies\" idea, back from our old dev-roadmap (props to you if you\'ve actually been around long enough remember it lol).\n
And yes, I\'ll soon post patch-notes talking more in-depth about it + a ton of other improvements, fixes and changes... This patch, unlike the previous one, actually turned out to be quite stacked, so be prepared to read a lot.
... To stop beating around the bush, now\'s your time to add a design of your own directly into the game! Just drop your Anomaly suggestion down below and I\'ll almost immediately implement it into the game - either as a \"COMMUNITY\" challenge, or an official one depending on your will (just say you want to be credited as nickname of choice so I\'ll be directly displayed into the game) and suggestion quality. You\'ll also get a free key to the full game (playable right now) if your suggestion makes it into the game - and don\'t worry, you\'d have to actively try to make an absolutely insane one to not even make it into the COMMUNITY Anomalies lol, which are meant to be pretty lax on the balancing side.
New Operations Menu / Artifact Anomalies Menu
[carousel][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44930641/7e850dfc40d43087c2ed875118b72bc5f72b8dba.png\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44930641/cf88c5db2ce9359737064135b8b81fcfe6a6826f.png\"][/img][/carousel]As you can see right above, Artifact Anomalies are essentially a fixed set of modifiers, or rather Artifacts that will be unchangeable during your whole Operation... Survive long enough, and then cash in for a big reward! Think of it as a \"challenge mode\", but with a different name because flavour (and it sounds cooler). Official Anomalies, for instance, will always give bigger rewards, so that I can very flexibly add in the vast majority of your suggestions as they are without compromising balance ;)
So in short, a new old-shcool gamemode for even more replayability... phew, should be the last actual feature implemented I believe... until post-launch updates that is (more will be revealed soon).\n\nAnyway, just leave your suggestion(s) down below:\n\nARTIFACTS LIST - Google Sheets (please read this in beforehand)
As always, most of the feedback gathered and addressed from our Reddit .
- the_procrastinator
Minimum Setup
- OS: Debian-based Distribution
- Processor: Intel i5/AMD RyzenMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Integrated GraphicsSound Card: N/AAdditional Notes: Requires a 64-bit processor and operating system
Recommended Setup
- OS: Debian-based Distribution
- Processor: Intel i7/AMD RyzenMemory: 1 GB RAM
- Graphics: Dedicated GraphicsSound Card: N/AAdditional Notes: Requires a 64-bit processor and operating system
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