Nordhold: Origins is a tower defense game designed for strategy enthusiasts seeking high replayability with endless combinations. Immerse yourself in managing a medieval Nordic village while enjoying deep tactical gameplay that's accessible yet challenging.







20 Waves of Challenges
Experience a unique version of Nordhold with 20 waves of relentless enemies. Build, strategize, and defend Nordhold through escalating challenges that test your tactical prowess.Grow Your Economy
With 14 buildings offering diverse strategic development options through unique upgrades and meta-progression, strike the perfect balance between economic growth and defending Nordhold.
Build Towers
Choose from 5 towers with unique abilities and numerous customization options. Fine-tune your defensive tactics to safeguard Nordhold effectively.
Tailored Upgrades
Explore over 80 custom upgrades that provide versatile customization options, enhancing strategic depth and offering countless combinations.
Heroes, Relics, Spells & More
Select from a multitude of hero combinations to defend Nordhold. Relics grant strategic bonuses across your economy and defenses, while spells unleash powerful effects to turn the tide of battle.
Master Escalation
Harness synergies and make strategic decisions that escalate your power to conquer ever-stronger waves of enemies and challenging bosses.
Compete on Leaderboards
Test your skills globally or with friends in our competitive ranking system. Can you achieve the coveted Valhalla rank?
Version 0.5.7.2
Changing the whole lighting scenery Weakness (debuff) changed: Damage Increase Debuff: 20% -> 10% Debuff Duration: 3sec -> 5sec
Timberwind Mark (Banner) changed and adjusted so that the first selection is equivalent to subsequent selections: Old first selection: Wood Production: 1/1/2/ Damage: 115/125/140% Old further selections: Wood Production: +2/2/4 / Damage: +0/10/10% NEW: Wood Production: +2/3/5 /Damage: +12/16/28%
Legendary Magma Field (Banner) changed and adjusted so that the first selection is equivalent to subsequent selections: Old first selection: Applied Burn: 6/8/10; Burn Stacks per Hex: 4/5/8; Field Duration: 2/2/2 sec Old further selections: Applied Burn: +6/8/8; Burn Stacks per Hex: +4/5/5; Field Duration: +0/0/1 sec NEW first selection: Applied Burn: 6/8/10; Burn Stacks per Hex: 4/5/6; Field Duration: 2/2/3 sec NEW further selections: Applied Burn: +6/8/10; Burn Stacks per Hex: +4/5/6; Field Duration: +0/0/1 sec
[/olist] Bug fixed that some towers could be unlocked multiple times with Honor Fixed a bug where Arcane Accumulation no longer worked when loading the game
Please continue to share your feedback via Discord or here . It helps us greatly.
Thanks for reading and if you like the game, remember to add the full version to your wishlist - it would help us very much:
https://store.steampowered.com/app/3028310
Dear Community,
this time we have reworked the light scenery, made a few balancing changes and, above all, made some relevant bug fixes.
We hope you continue to have fun. In the background, we continue to work at full throttle to prepare the full game.
Adjustments
[olist][/olist]
Further Improvements:
Please continue to share your feedback via Discord or here . It helps us greatly.
Thanks for reading and if you like the game, remember to add the full version to your wishlist - it would help us very much:
https://store.steampowered.com/app/3028310
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