
The citizens of Goeland lead a peaceful life. A bit too peaceful...
In this captivating game, embody a seagull able to move freely around the island.
Will you be a mere observer, a mischievous prankster, a loyal ally, or a troublemaker?

- Choose your own path by either teasing the inhabitants or lending them a hand, depending on your mood.
- Observe their routines to gain strategic advantages.
- Explore every corner of the island to unveil its deepest secrets. What could stop you? You can fly!
- Dive into a lively world where almost everything is interactive.
- Test your skills by solving the very diverse puzzles scattered throughout this playground.
- Help stranded animals.
- Or simply relax and contemplate the island brimming with life...

Devlog #15 - Fluid System
Ive been working on a new system for handling fluids and created more fluids types (eg: water, oil, paint, ...)
Fluids can be stored in containers and poured out, with various effects depending on the type.
For example:
When characters come out of water, theyll now be visibly wet and leave footprints behind.
[/*]Pouring gasoline creates a puddle that slows down anyone who walks through it, and even stains their clothes!
[/*]You can wash people clean by splashing water on them or if they go into water.
[/*]
[ 2025-07-01 16:28:46 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 22.04
- Processor: Intel(R) Core(TM) i5-6200U @ 2.30GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950M (NVIDIA UNIX x86_64 Kernel Module 535.183.01)
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 24.04
- Processor: i7-8700
- Graphics: NVIDIA GeForce GTX 1070 TiAdditional Notes: Installation on a SSD or NVMe
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