- Over 50 international football leagues and tournaments to simulate, including the 32/48-team World Cup, EURO Cup, UEFA / Americas Nations League, AFC Cup, AFCON,
- Unique and fictional competitions like Commonwealth Games, Oil Rivalry League, Cold War Knockout, 256-team knockout, American Civil War League.
- About 300 teams available by default, including FIFA affiliated and non affiliated national teams, vintage teams (Soviet Union, East Germany, Saar) and 51 American state teams.
- Powerful editor to create unlimited amount of new teams or update existing teams' attributes, flags and various images. A performance adjustment editor can be used to limit teams' performance by specific competitions.
- Lightning-Fast Action: Complete an entire year with up to 10+ competitions in less than 5 minutes! You can easily simulate far into 2100 in less than 2 hours.
- Ability to enter match scorelines manually.
- Analyze each team's performance with detailed statistics and interactive charts.
- Head-to-Head section: Pick any two teams and pit them against each other. Track their rivalry with a standing table to record results and standings.
- Edit and track referee performance with a referee editor and statistics. Watch referees grow or decline in reputation over time.
- Use the Elo conversion tool to linearly scale Elo ratings based on various topics. Enter data like "the most democratic countries" or "the most green countries" and turn their ratings into football Elo ratings.
- Export or import saves. Export specific data like new teams or competition formats.
- Random incidents that can affect teams' performances.
- Lots of UI or game engine settings, including match incident frequency, make sim button drag-gable, dark/light mode,
There was a restriction in earlier versions where you had to complete all stages in a phase before moving to the next, making progress very linear. This caused World Cup stages to be grouped by rounds across all confederations.
That restriction has now been removed, so the World Cup stages can be grouped by confederation. This lets you simulate all qualifier rounds within each confederation, making it easier to track the results.
The tradeoff is that you cant simulate an entire phase with one big button anymore. Instead, you simulate stage-by-stage in group stages or round-by-round in knockouts.
For example, in the Global Leagues, you need to simulate each division separately by clicking multiple times. If you want to avoid this, you can still use the "Forever" button to simulate the whole league nonstop.
To improve this, plans are underway to add features to the "Forever" button, like setting stop points before infinite simulation.
Web version:
https://simcups.com
Minimum Setup
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 or AMD Athlon 64 X2Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated
- Storage: 3 MB available space
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