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Shattered Void
yyy1505yyy Developer
yyy1505yyy Publisher
Coming soon Release
Game News Posts: 56
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (65 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
0.9.8.0.0 Convoys & Effects

Effects in UI


The appearance of many effects has been updated, and many new icons have been added Added a display of current, active effects on the ship. Now you don't have to remember all types of effects/look at the advanced information every time. In order to see the strength of the effect/what it does, you can simply click on the effect

Convoys and bosses


The "convoy" mechanic has been introduced around the main leader-bots. The following objects included:
  • Pirate Dreadnought Received 3 MK1 corsairs that make up his "retinue" for pursuit
  • Captured Caan ship-colonizer (Engineer) Due to the ship's onboard power and the excellent protection of the system itself by bastions, did not receive a retinue
  • Kiuna Due to the fact that this is a research ship with very weak onboard weapons, the boss received a huge escort of "defenders"
  • Trading barges Higher chance of items and drops from transport, but also armed defenders

Bot AI and priorities


Patrols stopped randomly shooting at anyone attacking them with the entire group of mobs, removing the point of dividing groups into tank-dd. Now their aggro works according to the simplified "whoever is closer is a priority" The military has stopped working according to the simplified "whoever is closer is a priority". Since they are system defenders, they now choose targets that attack their allies (or themselves) with the first priority The new "convoy" will only retaliate when damaging itself/the convoy target, or if you are the threat to the leader

Changes


  • Added a quest that teaches about microugprades of ships
  • Miner can now be microupgraded to Harvester without his blueprints
  • Ships that were destroyed with a burning effect spread the burning around themselves in a small radius to continue the chain reaction
  • Area damage effects can no longer harm people with a PvP block
  • PvP zones are now also shown on the screen when you are inside them (near the radar)
  • Added some advanced resource crafts
  • Added a credit purchase/spend output log. Enabled by default
  • Quick action with moving items now works in the trade window as well
  • Negative status now reduces the reputation ceiling with corsairs by half
  • The "carrier" effect received an increase in the cost of drone-maintenance for its buffs
  • The difficulty indicators of systems in the 3rd sector at the caan/vortex were artificially reduced by 25%

Fixes


  • Now, if the player's account was damaged in any way during the saving process, the player will be kicked from the game with a small rollback, in order to avoid data loss
  • Quests no longer take improved items
  • Fixed an incorrect number of components when issuing anid/medramill items for the quest to learn modularity
  • Fixed errors with bots, in which they: [olist]
  • lost their path, did not having time to see that they had already jumped
  • tried to become elite right in the arena
  • tried to land on the planet more than once in one flight [/olist]


[ 2025-05-08 08:02:58 CET ] [ Original post ]

A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
  • 5 starting factions to choose from
  • Raids, bosses, wars
  • Economics, trade, market manipulation
  • Asteroid mining, smelting, crafting
  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

Many systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.

In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.


Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Any Dual-coreMemory: 1 MB RAM
  • Memory: 1 MB RAM
  • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
  • Storage: 175 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: Any 4+ coreMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
  • Storage: 200 MB available space

GAMEBILLET

[ 6081 ]

3.93$ (21%)
3.93$ (21%)
24.79$ (17%)
13.02$ (13%)
8.85$ (11%)
4.95$ (17%)
4.95$ (17%)
16.57$ (17%)
24.87$ (17%)
12.42$ (17%)
30.74$ (12%)
8.39$ (16%)
16.59$ (17%)
44.45$ (11%)
16.57$ (17%)
4.95$ (17%)
25.59$ (15%)
12.59$ (16%)
16.96$ (15%)
42.45$ (15%)
4.95$ (17%)
34.59$ (42%)
8.39$ (16%)
16.79$ (16%)
5.03$ (16%)
8.47$ (15%)
9.98$ (67%)
5.03$ (16%)
20.72$ (17%)
20.72$ (17%)
GAMERSGATE

[ 1507 ]

8.49$ (58%)
0.42$ (79%)
8.5$ (83%)
8.91$ (70%)
1.7$ (91%)
0.85$ (91%)
24.0$ (60%)
0.68$ (91%)
2.55$ (91%)
5.4$ (64%)
6.0$ (60%)
1.7$ (91%)
2.25$ (89%)
1.02$ (87%)
6.8$ (83%)
3.4$ (91%)
4.46$ (70%)
16.0$ (60%)
0.43$ (91%)
9.99$ (60%)
0.6$ (91%)
6.38$ (57%)
3.3$ (78%)
0.51$ (91%)
3.0$ (80%)
4.25$ (57%)
3.0$ (85%)
0.64$ (87%)
10.2$ (66%)
1.5$ (85%)
MacGamestore

[ 1999 ]

1.49$ (94%)
1.79$ (90%)
6.49$ (84%)
8.99$ (55%)
17.49$ (13%)
2.48$ (75%)
1.09$ (82%)
1.49$ (85%)
1.19$ (91%)
3.99$ (90%)
67.19$ (16%)
21.99$ (12%)
18.49$ (47%)
2.99$ (70%)
1.19$ (88%)
1.19$ (94%)
2.49$ (88%)
1.99$ (90%)
25.49$ (15%)
3.99$ (73%)
1.99$ (80%)
15.99$ (20%)
5.99$ (80%)
6.99$ (77%)
49.99$ (17%)
21.99$ (27%)
1.99$ (80%)
4.99$ (83%)
1.19$ (60%)
1.99$ (82%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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