Features:
- Online multiplayer with 1-5 players
- Arcade handling/drifting physics that are just built different 😎
- Procedural tracks
- Audio Drive mode
- 14 sus cars to unlock and drive 😳
- Lots of car crashes
- Highscore and replay system with different categories
- Weekly and Daily online leaderboards
- Added "FOV Adjustment" setting
- Added saving Global Chat visibility status
- Added showing dates of Global Chat messages
- Some UI fixes
- Added UTF8 support for text, all languages should be displaying correctly now
- Updated Custom Game menu
- Improved AI steering
- Performance optimizations
- Fixed UI mirror not rendering
- Made menu demo car always drive, except for when in a lobby
- Added auto exposure effect
- Added "Upscaling Filter" setting
- Added a separate Play menu
- Some UI tweaks and fixes
- Added "FSR Upscaling" setting
- Added "Anti-Aliasing" setting
- Increased physics simulation performance
- Some performance optimizations
- Moved replays to a different directory and made them synced in Steam Cloud
- Moved settings to a different directory
- Made the replay car freeze after it finishes
- Decreased replay save file size
- Fixed car wheels interpolation
- Updated car interpolation (decreased sync stutter)
- Some optimizations
- Some UI tweaks
- Disabled Managed Stripping
- Switched the engine scripting backend to Mono (should make modding easier)
- Balanced engine/rain audio while in interior camera to be centered
- Fixed teleporting to the replay car
- Added loading backup files if original save is missing
- Fixed loading category with Holf not working
- Fixed game not starting
- Improved players/results UI
- Added auto error reporting
- Added new format and system for save files
- Made global chat hidden by default
- Added a "Global Chat Filter" option
- Fixed pause menu UI navigation not working
- Added Steam Deck auto set input option
- Added Global Chat
- Fixed gamepad cursor movement bugged
- Fixed new best score not updating in leaderboards
- Fixed 3rd player in a lobby being bugged
- Fixed errors not showing up in the Console
- Other small bug fixes
[GENERAL]
- Added a new car "Ruthless"
- Added boost which increases from drifting
- Added lobby password and custom name
- Added player list to in-game pause menu
- Added gamepad cursor
- Added DirectX 11 support
- Increased car's reflections
- Added real-time reflections (Reflections > Very High)
- Added car landing on the ground visual and sound effect
- Added flashing lights warning when starting the game for the first time
- Added navigating UI with keys
- Added lowpass filter to sound effects when inside a car's interior
- Added distant trail and band music visualizer effects
- Improved key binding UI
- Added individual keybind reset button
- Added Rebind All button to quickly rebind all inputs
- Added showing replay car's distance in-game
- Added player kick prompt
- Added displaying who wrecked first on game over
- Added notification when someone finished in Race mode
- Increased max resolution on Android
- Added exit game prompt
- Added player's ping display
- Increased audible honk distance
- Added value displayed next to sliders
- Moved Volts display to Garage menu only
- Improved Yerrari wipers to better clean the windshield
- Decreased road jump frequency
- Moved 3rd person camera to be a bit closer to the car
- Added the Console
[FIXES]
- Fixed VR not working (only works on DirectX 11)
- Fixed gaps on road sides
- Fixed raining in tunnel
- Fixed showing race position UI with no opponents
- Fixed split-screen different player rebinding
- Fixed split-screen rendering same mirrors/lights/rain on windows and etc for second player
- Fixed disqualifying players that have finished when time to finish runs out
- Fixed hide hud state resetting
- Added different engine sound for traffic cars
- Increased jump gravity in all modes
- Fixed infinite volt pickup bug
- Fixed Race AI opponents resetting on race start
Hello, I want to share Odd Remedy, a game I've been working on for a while now which is finally available on Steam! If you like Getaway Storm, there's a high chance you will enjoy this game too.
Check it out here:https://store.steampowered.com/app/1745680/Odd_Remedy
Have fun!
- Fixed cars going under the road sometimes
- Fixed improved best time not updating in Daily leaderboard
- Improved AI front crash avoidance
- Fixed skidmarks appearing the air
- Improved lighting bugs on the road
- Menu demo car driving bug fixes
- Added main menu car demo drive after 5 seconds
- Added AI avoiding front collisions
- Fixed AI opponents not respawning
- Fixed AI cars pathing bug
- Added Race mode AI opponents
- Improved race UI
- Fixed constant skidmarks
- Bug fixes
- Fixed tunnel texture being very dark
- Some UI adjustments
- Optimizations
- Added "Brightness" setting
- Added progressive shader loading on startup
- Some bug fixes
- Added leaderboards history
- Fixed reflections not blending
* Fixed track generation freeze and added a loading screen
[GAMEPLAY]
* Added car reset not allowed while moving fast
[GAMEPLAY]
* Added a dashboard camera type
* Fixed finishing not working sometimes
[GENERAL]
* Added "Save My Replays" option
* Fixed car windows glitching sometimes when "Rain Effects" are off on Android
[GAMEPLAY]
* Added manual car reset button
* Added respawns to race mode
* Increased time to finish in race mode
* Added back road bumps that were broken in an earlier update
* Added quick car reset when stopped in Audio Drive mode
[GENERAL]
* Added tabs to settings menu
* Improved category display
* Renamed "Audio Effects" option to "Music Visualizer Effects"
* Switched graphics API from DirectX to OpenGL
[ANDROID]
* Added "Joystick" control type
* Increased UI buttons visibility
* Fixed UI text tearing
* Fixed screen glitching out and making it impossible to see with "Rain Effects" enabled sometimes
- Added Linux build
- Improved rain particles visibility
- Changed category "Power" to the car's name
- Changed lighting rendering
- Fixed rain on windows not matching the rain intensity
- Fixed car light halos
- Added distant car light halos
- Fixed and improved key binding
- Fixed split-screen names display
- Fixed disabled rain effects glitching the screen
- Bug fixes
- Added Split-Screen mode
- Improved key mapping
- Added key mapping for different players
- Optimized geometry
- Improved lighting/graphics
- Removed invisible side walls
- Added back NPC car headlights
- Fixed objects in the middle of the road
- Added car invincibility display
- Added player names above cars
- Bug fixes
- Fixed wrong player results displayed in the lobby
- Fixed Audio Drive tracks not loading
- Fixed police being less present when other players are wrecked or replay car is present
- Fixed police driving too slow to other players
- Fixed no HUD displayed when spectating
- Added day/night cycle
- Improved audio effects
- Fixed multiplayer no finish results bug
- Added Traffic Cars toggle
- Added Police Cars toggle for Audio Drive
- Added subtle car rolling downhill/uphill physics
- Made settings changes update instantly and added discarding changes
- Fixed voice chat spatial audio
- Improved in-game UI a bit
- Updated textures
- Improved graphics
- Decreased file size
- Bug fixes
- Small tweaks
- Added honking
- Added online player counts
- Added hiding HUD by pressing F1 key
- Made lights on PC per pixel
- Fixed cars despawning when they shouldn't
- Decreased file size
- Small bug fixes
- Fixed trees not casting shadows
- Fixed wrong reflection directions
- Added Audio Drive "Police" option
- Balanced Audio Drive speed and added down force to stabilize jumps
- Added VSync setting
- Small fixes
- Made Audio Drive difficulties change the speed of your car
- Removed police and racer cars from Audio Drive (only 1 racer car)
- Fixed game ending not returning spectators to the menu
- Added info display for spectators
- Added spectated player switching
- Added narrow forest environment
- Fixed shadows not working
- Improved rain effects
Added Reflections setting
Fixed chat not scrolling to the bottom
Fixed networking bugs
Fixed chat messages multiplying
Improved voice chat
- Decreased car stuttering
- Improved rain effects
- Some optimizations and fixes
- Added Daily and Weekly leaderboards
- Some bug fixes and improvements
- Improved/changed front and rear lights of cars
- Added missing mirrors to Hoyota and Fudge
- Made disabled mirrors reflective
- Decreased file size
- Optimizations
- Bug fixes
- Added VR support
- Track generation optimizations
- Updated/improved environments
- Decreased damage
- Bug fixes
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7Memory: 4 GB RAMGraphics: OpenGL 3.2+. Vulkan capable.Storage: 1 GB available space
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7Memory: 8 GB RAMGraphics: OpenGL 3.2+. Vulkan capable.Storage: 1 GB available space
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1 GB available space
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