Experiment Participation Information
Thank you for your interest in our hypotheses regarding the symmetry between vision and hands.In this experiment, we will measure the ability to transmit information from vision to the brain and from the brain to the hands using a game. We will also verify the improvement in this ability through repeated trials.
The game involves controlling two characters, one with your left hand and the other with your right hand, to reach the goal on the stage. The characters can change their movement direction, jump, and run.
While the game is primitive, controlling two characters independently with separate hands may cause significant stress to participants. Please do not continue the experiment if you find it too stressful, and take breaks as needed.
* Features Included in the Game Used in the Experiment
- Top-down view action
- Action that can be frustrating
- Brain training
Game Rule 1: Character Control
In the game, you will control a male character connected to the red line with your left hand and a female character connected to the blue line with your right hand. You will use their movements to progress through the stages.
Game Rule 2: Goal
Each stage in the game has a goal. The red circle represents the male character's goal connected to the red line, and the blue circle represents the female character's goal connected to the blue line. Reaching the goal will advance you to the next stage.
Game Rule 3: Walls
The game includes red and blue walls. Red walls can be passed by the male character connected to the red line, and blue walls can be passed by the female character connected to the blue line.
We look forward to your participation in the experiment.
Regarding Video Streaming
You are free to post or live-stream videos related to this experiment.To encourage the recruitment of new participants, please include the following link in your video description: https://store.steampowered.com/app/2751820/Vision-Hands_Symmetry_Hypotheses/
Version 1.2.3 is now live!
Version 1.2.3 is now live!
I've reduced the issue where unintended input noise could occur when releasing the stick.
Now, small stick movements will be ignored to help prevent accidental inputs.
These changes are aimed at reducing unintentional control errors.
Tiny input noise caused by stick rebound has been removed.
Welcome your feedback on how the controls feelgood or bad.
Any other feedback is also greatly appreciated.
Please continue to enjoy the brain-breaking experience!
[ 2025-05-20 02:52:46 CET ] [Original Post]
Minimum Setup
- OS: SteamOS
- Processor: Zen 2 4c/8t2.4-3.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 8 RDNA 2 CU1.6GHz
- Storage: 1 GB available space
Recommended Setup
- OS: SteamOS 3
- Processor: Zen 2 4c/8t2.4-3.5GHzMemory: 4 GB RAM
- Graphics: 8 RDNA 2 CU1.6GHz
- Storage: 1 GB available space
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