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Fixed a rare issue where the sequence CONTINUE->QUIT->START->QUIT->CONTINUE will reset the savegame's difficulty mode and collected placards.
Fixed the crosshair animation not resetting when a lock-on is cancelled manually.
New features:
GPU demand has been lessened by 15-20% with no performance loss, lowering the chance of device overheating in the summer.
Apart from stability improvements, melee weapons are given a boost against drivers. Be watchful, for the enemies may sneak up on you.
Previous attempt interrupted due to network congestion.
Resolved an issue that causes items to spawn more than once.
Addressed a few unusual situations where an NPC may get stuck during heavy battles.
Respawning from a very long distance is much better handled with this update.
Players will be reminded of their immediate goals periodically if no progress has been made.
Power outage is beyond the player's control sometimes. This update makes sure your progress is saved in its entirety instantly.
Designed from the start to play flawlessly on the Steam Deck
Players can now navigate the game menus on a keyboard in different ways: 1. ASDW + Space Bar 2. Arrows + Enter 3. Numeric Arrows + Numeric Enter
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