SPACESHIPS
Each spaceship in Cosmula has its own stats, primary and secondary weapons along with a utility, passive, and ultimate. Will you choose a spaceship that's able to deploy mines and traverse the battlefield quickly, or will you choose one able to home missiles onto enemies and survive with a strong shield?
BOOST
Collect boost on the battlefield and utilize it to fit your playstyle. Spend boost to repair your spaceship, gain a speed boost, hack turrets to turn them onto your side, or use a spaceship's ultimate. Will you spend your boost to catch up to an escaping enemy, or will you save it to unleash your spaceship's powerful ultimate?
ENVIRONMENT
Explore the randomly generated environment in each game of Cosmula. Avoid asteroids and explosives while evading the danger of enemy turrets. Overcome different anomalies that could slow down time in an area of space, teleport you to an unpredictable location, and more. Will you avoid the dangers of an electrical storm, or utilize it to attack your enemies off their radar?
GAME MODES
Play a variety of game modes, each available with AI and in Teams or Free-for-All. Get the most eliminations as quickly as possible in Deathmatch, be the last to survive a closing arena in One Life, or fight for control of the battlefield in Zone Control. Will you outlast your opponents in One Life, or quickly eliminate your enemies in Deathmatch?
Cosmula has full controller support with haptic feedback and it also works great on Steam Deck!
Cosmula Update 1
The SS Siphon focuses on draining enemy shields, hull, and energy to your advantage!
Every spaceship now has an unlockable alternate primary weapon, so that's a total of 7 new primary weapons. The new component is unlocked when reaching level 5 with a spaceship. Currently bots use random components that you have unlocked but this could be more customizable in a future update. We'll leave these new components for you to discover in Cosmula!

Here's a sneak peak at the SS Trapper's alternate primary weapon.
We've improved the combat cursor significantly so it looks better now and it responds to when hitting an enemy's hull or shield. The new reactive combat cursor is also supported on controller as well as keyboard!
Thanks for playing Cosmula and we will continue progressing through the roadmap until its full release.
See you again soon!
New Spaceship: SS Siphon
The SS Siphon focuses on draining enemy shields, hull, and energy to your advantage!
- Primary weapon: Charge Shield Siphon Beam
- Secondary weapon: Hull Breaker Lasers
- Utility: Energy Siphon Drone
- Passive: Energy Harvester
- Ultimate: Piercing Hull Siphon Laser

New Unlockable Spaceship Primary Weapons
Every spaceship now has an unlockable alternate primary weapon, so that's a total of 7 new primary weapons. The new component is unlocked when reaching level 5 with a spaceship. Currently bots use random components that you have unlocked but this could be more customizable in a future update. We'll leave these new components for you to discover in Cosmula!

Here's a sneak peak at the SS Trapper's alternate primary weapon.
New Reactive Combat Cursor
We've improved the combat cursor significantly so it looks better now and it responds to when hitting an enemy's hull or shield. The new reactive combat cursor is also supported on controller as well as keyboard!
New Achievements
- SS Siphon Mastery: Reach level 25 with the SS Siphon
- New Component: Unlock a new component for a spaceship (will be automatically unlocked if a spaceship is already level 5)
Balance Changes
- Increased the speed of all spaceships slightly
- Increased SS Laser single laser damage from 6 to 7
- Reduced SS Destroyer Triad Lasers heat capacity from 20 to 18
Minor Changes
- Improved projectile collisions
- Improved customize menu scrolling
- The supporter border is now always visible in the achievements menu
- Adjusted some spaceship engine and booster lights and effects
- Adjusted the shooting range of some spaceship bots
- Adjusted some spaceship component names to reduce redundancy
- Adjusted the order of SS Destroyer Triad Lasers that fire
- Adjusted the colors of some spaceships
- Adjusted spaceship stats in the menu
- Adjusted the spacing of some of the controls UI in-game
- Adjusted UI in the spaceship menu
- Adjusted the shield disabled UI that appears when in an electrical storm
- Adjusted some text in the tutorial
Bug Fixes
- Fixed a bug that caused spaceship mastery achievements to display the starting ship level as 0 rather than 1
- Fixed a bug that caused jitter in ship debris
- Fixed a bug that caused camera shake to stop abruptly
- Fixed a bug that caused in-game achievements to show incorrect progress
- Fixed a bug that enabled beam weapons to be constantly enabled and disabled
- Fixed a bug that caused projectile hit particles to be smaller than intended
- Fixed a bug that caused some projectile hit effects to be the wrong color
- Fixed a game breaking bug with the SS Controller Laser Drones lasers
Thanks for playing Cosmula and we will continue progressing through the roadmap until its full release.
See you again soon!
[ 2025-05-24 15:05:34 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04
- Processor: Intel Core i3Memory: 4 GB RAMStorage: 500 MB available space
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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