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Changelog: New campaign map screen New level: Electron Storm. New enemy: Carrier. It has a railgun, chaingun and missile pod plus it launches smaller enemies. New enemy: Plasma shogtunner. Explodes into a missile swarm when killed. New enemy: Heavy Gunship. Shoots a lot of missiles. New enemy: Spiral Demon. Teleports in and shoots a spiral of plasma bolts. New Boss: Dreadnought. It's huge and has many weapons, including turrets which can be destroyed with well aimed fire. New Boss: VoidRaptor. Now you can fight your giant evil clone, but be careful as it can steal powerups. Improved AI on several enemies. Killdozer now has a different turret. Fixed background particles on very wide displays. Fixed bug which allowed for infinite atomic thruster fuel. Increased damage but reduced magazine capacity for many enemy chainguns. Pickups now despawn the furthest rather than oldest in single player. Terror Fortress now loads faster. Tweaked how terror fortress takes damage. Terror Fortress now fires lasers more often. Added Shadows. Added an invert aim Y option for controllers.
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