
Asleep is a 2D point-and-click psychological horror adventure, set in the Brazilian Northeast of the 90s, and with a unique artistic look, ranging from realistic pixel art to fluid animations. "Ato 1" is the first episode of Ana Lúcia's story, a lonely and confused girl, lost in her nightmares, and immersed in a disturbing reality.
With not much information, and a mind flirting with insanity, the player must join her to unravel what is happening in her universe, collecting clues in her sketchbook and solving puzzles. Armed only with a flashlight to illuminate the path, and wit to survive the enemies always lurking in the darkness.
Use light to your advantage
Turn to your flashlight and the ambient lighting to survive, using light to find new items and places, and even to attract or avoid enemies. Different monsters react differently to light! With your flashlight in hand, use stealth mechanics to escape dangers while learning to deal with each threat.
Don't let the darkness drive you mad
Avoid staying in the dark for too long, as it will cause the protagonist's sanity to deteriorate, leaving her anxious and attracting more dangers. The longer in the darkness, the more chaotic Ana Lúcia's nightmares become.
A mix of point-and-click and survival horror
Experience the game's dark atmosphere by exploring the highly detailed 2D environments developed in pixel art. Explore point-and-click mechanics to solve puzzles, flee from monsters like in classic survival horrors, and navigate the environment through Asleep's platforming elements.
And more:
- Travel between two versions of the game's universe, encountering an even darker and more hostile side of it
- Collect documents, items, and clues to unravel the dark mysteries of the plot
- Dense narrative with some choices and collectibles that can unlock secret memories
- Story divided into chapters, with Ato I being the first part of the game
Hey everyone! \nThis is the team at Black Hole Games, and today we have something truly special to share with you.\n
Creating the world of Asleep has always been a journey straight from the heart! A story built on fear, curiosity, and empathy, inspired by our love for the great milestones of horror in gaming.\n
Thats why bringing Asleep together with Clock Tower: Rewind means more than just a simple bundle, its a living tribute.\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40318035/a81196dd7257983b1cb19ee686914f4ea5cea9ce.png\"][/img]The classic Clock Tower, reborn as Clock Tower: Rewind, is part of the heritage of narrative and point-and-click horror that inspired us to follow this path.\n
Seeing you all now having access to Asleep Act 1 + Act 2 alongside this legendary title fills us with pride.\nThis bundle couldnt be more perfect!\n\nA huge thanks to our partner CriticalLeap and to WayForward for making this dream a reality.\n\n[dynamiclink href=\"https://store.steampowered.com/bundle/59442/Asleep__Clock_Tower_Rewind/\"][/dynamiclink]
Why this bundle deserves a spot in your collection:
Two acts of Asleep: dive into Ana Lcias story from the beginning and continue into Act 2 with new locations, new creatures, and even deeper mysteries.
[/*]Clock Tower: Rewind: the rebirth of a classic horror masterpiece that blends nostalgia, tension, and atmosphere.
[/*]A bundle filled with strong storytelling, psychological horror, puzzles, exploration, and that essential chill down your spine for unforgettable nights.
[/*]Perfect for fans of point-and-click horror who want to own two masterpieces of the genre.
[/*]
\nSneak Peek: Whats Coming Next for Asleep Act 1 and Act 2
While we celebrate this special bundle, we also want to give you a little teaser of whats coming soon for Asleep Act 1 and Act 2:\n\na brand-new patch is on the way, bringing major improvements and deep adjustments to make the experience even more immersive.
Here are some highlights:
New Features: a new save screen showing percentage and progress for each act, plus accessibility options to customize your gameplay experience.
[/*]Gameplay Improvements: the sanity system has been enhanced with new visual effects and particles, and Ana no longer gets tired when running in safe areas.
[/*]Visual and Immersion Tweaks: redesigned menus and HUD, new Ana voice lines for feedback, and more intuitive visual cues for doors and paths in camera direction.
[/*]Bug Fixes: temporary checkpoints in key moments, better Linux compatibility, and multiple stability and visual consistency improvements.
[/*]
And thats just the beginning the full update will bring even more new content, and well share the complete patch notes as soon as it goes live.\nStay tuned\n
A special thank you\n
To everyone whos been with us, Thank you for believing, for stepping into the darkness with us, for playing, commenting, suggesting, and helping shape this story.\nIts an honor to share this moment with you.\n
See you in the darkest corners of the shadows.\n The Black Hole Games & CriticalLeap Team
Minimum Setup
- OS: glibc 2.17+. 32/64-bit
- Processor: Intel Core i3 M380Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
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