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KIBORG
Sobaka Studio Developer
Sobaka Studio Publisher
1970-01-01 Release
Game News Posts: 31
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (576 reviews)
Public Linux Depots:
  • [0 B]
Endless mode update

[previewyoutube="fIB9yy7cdDc;full"][/previewyoutube]

Endless Mode After defeating Novak, you can now continue your run in Endless Mode to truly test your build. How far can you go? How high can you climb on the leaderboard?

New Arenas Two new arenas have been added! One throws you into chaotic fights against agent hordes, and the other is a full-on boss rush. Clear these challenges to unlock two new skins for Morgan:

  • Medical Worker

  • Bureaucrat

Major Changes

  • Fixed a bug causing enemy attack frequency to scale incorrectly with level. Enemy attack speed has been fully rebalanced.

  • Increased movement speed for Morgan and all enemies by 1530%, making tower traversal during combat feel more fluid.

Whisper

  • Fixed the issue that spawned the boss on the first difficulty with a higher level than intended.

  • Fixed a bug that caused Whispers mirrors to always spawn at level 1.

  • Fixed a bug that allowed Spinner-mine to one-shot Whispers mirrors.

Asteroid

  • Fixed the issue that spawned the boss on the first difficulty with a higher level than intended.

  • Base HP increased by +400.

Source Rework

  • All 7 Source Implants have been reworked.

    • Removed all debuffs and individual summon effects.

    • Implants now grant global synergistic effects with game-breaking potential.

  • Improved target selection logic bosses and enemies now wont ignore the player.

  • Allies attack more frequently.

Removed Augmentations

  • Family Sharing IV

  • Recycling Protocol

  • Deadeye Protocol

  • Sacred Protocol

  • Plague Protocol

  • Matriarch Module

  • Complete Symbiosis

New Augmentations

  • Bleeding Core

  • Grave Forge

  • Contagion Core

  • Rebirth Protocol

  • Swarm Surge

Easier Conditions for Augmentations

  • Generator Protocol

  • Bulwark Protocol

  • Combo Protocol

Augmentation Tweaks

  • Generator Protocol

    • Duration: 10s 20s

    • Bonus Electric Damage: 10 15

  • Bulwark Protocol

  • Revive Speed Boost: 5s 10s

Sovereign Update

Easier Conditions for Augmentations

  • Golden Shield

  • Golden Chain

  • Golden Chalice

  • Golden Gun

  • Golden Scabbard

  • Golden Standard

  • Golden Rod

Augmentations Balance

  • Spoils of War token bonus: 20% 15%

  • Golden Chalice status accumulation: 10% 5%

  • Golden Shield damage resistance cap: 75% 85%

  • Eternal Regalia activation time: 30s 20s

Mutator Tweaks

  • Berserk Rage damage per hit taken: 5% 10%

  • Reaper II damage bonus: 25% 20%

  • Reaper V

    • Damage Bonus: 10% 15%

    • HP Penalty: -20% -25%

  • Reaper VI movement speed penalty: -20% -15%

Exploder Bot Update

  • The bot now explodes faster but within a smaller radius.

  • Movement speed has been increased.

  • Bots now appear slightly more often and in larger numbers.

Miscellaneous

  • On difficulty 1, the second Agent now appears in room 5 instead of 6 in Streets and Labs.

  • Rubber Hammer crit damage multiplier: 20 30 Dev Comment: Its a rubber hammer, and its not the most powerful weapon in the game?.. Well fix that!

  • Guardian synergy starting bonus: 1% 5%

  • Various localization and description fixes.

  • Potential fix for a softlock when falling under the arena.

  • Fixed softlocks in Labs.

  • Fixed an issue where weapon particles would trigger when attacking the air.

  • Updated AoE damage logic for enemy projectiles.

  • Fixed an issue where the game would not load after being minimized during loading.

Animations & Visuals

  • Added spawn animations for:

    • Greatsword Agent

    • Fenrir Agent

    • Loader Robot

  • Improved projectile VFX for HPS-13 Seeker SMG.

  • Added unique impact VFX for KSS-04 Icer shotgun.

  • Enemies no longer rotate toward Morgan during death animations.

  • Fixed decapitation visuals for Spike and Ripper.

  • Corrected Spikes arm dismemberment animation.

  • Fixed torso physics on Bandit.

  • Added a new combo finisher for lighter greatswords.

  • Added a new attack animation for Asteroid for more visual variety.

See you in the Tower, Kiborgs!


[ 2025-06-14 16:43:27 CET ] [ Original post ]


KIBORG is an explosive mix of a brutal action game, an endlessly replayable rogue-lite and a narrative-driven time management game in a dark sci-fi setting. Send your clones on procedurally generated missions and build them into cybernetic gods in mere minutes as you cut your way through hundreds of blood-thirsty mutants, drug-addled criminals and mechanized soldiers. Gather resources for permanent upgrades, recruit allies, make alliances, research forbidden technologies and do your best to prepare for inevitable catastrophe.

STORY


You play as Morgan Lee - leader of a ragtag band of resistance fighters on a prison planet Sigma. Used to house the most dangerous criminals from all known star systems, Sigma is now locked into an endless quarantine after discovery of the Substance - an ever-adapting mass of rogue nano-bots infected by a malicious alien life form. A generation later, the planet is controlled by several factions fighting for domination.

In the beginning of the game, Sigma is shaken by an unprecedented event - a catastrophic breach of the Substance inside the planet’s only mega-city, housing not only convicts, but also management of various corporations operating on the planet. Everyone is a prisoner now. As the situation escalates and technical systems that control life on Sigma begin to fail, it’s every faction for themselves.

GAME STRUCTURE


In KIBORG the clock is always ticking. Each mission you undertake costs you a day, regardless of its results, and every week or so, new calamity strikes. You must choose your actions carefully, balancing risks and rewards. With your every decision, with each victory and each loss, the story is moving forward. There is no “game over” screen to see and no previous save to load. You must learn to live with the consequences of your actions.

ROGUE-LITE


Missions are, for the most part, procedurally generated. You never know what enemies and challenges you’ll face. With dozens of enemy types, hundreds of combat modifiers and a plethora of non-combat encounters, no mission is the same.

BETTER KILLING THROUGH TECH


Vasiliy uses a piece of future tech called The Cradle to send his clones on each mission. Even if a clone dies, Vasiliy stays unharmed. Clones are equipped with nano-skeleton, that can absorb tech from the fallen enemies and transform it into a variety of cybernetic implants. There are seven implant slots and eight possible implants for each slot. It results in thousands of possible combinations where no build is the same. And all these combinations are visual - they won’t only change how Vasiliy fights, but also how he looks - something that almost no rogue-lite has done before. And as if it wasn’t enough, there are also hundreds of augmentations - invisible micro-implants that take no slot - to fine-tune your build!

COMBAT


When fists start flying, Vasiliy isn’t limited to cyber-tech only. The hand-to-hand combat is as deep, as it is brutal, with a wide variety of defensive and offensive options. Dodge, block and parry enemy strikes, mix different combos and special attacks, use your environment to devastate your enemies. Swing various melee weapons to gain a bloody edge over your opponents or just shoot them in the face with one of the many powerful firearms. But manage your resources carefully: ammo is scarce, melee weapons can break easily, defensive options drain your stamina while special strikes cost energy that you recharge with basic attacks.

TAKE A MOMENT TO REST


Your base is your fortress, a haven between missions. Chat with your allies (all with strong, eclectic personalities), listen in to their conversations or to news broadcasts, meditate in the garden, admire your collection of trophies, train in virtual reality. Or craft power upgrades to help you in combat.

Because in KIBORG, the clock is always ticking.


GAMEBILLET

[ 6265 ]

1.00$ (90%)
8.39$ (16%)
4.95$ (17%)
49.77$ (17%)
3.93$ (21%)
24.89$ (17%)
33.17$ (17%)
13.25$ (12%)
41.47$ (17%)
17.75$ (11%)
49.77$ (17%)
8.38$ (16%)
14.91$ (17%)
33.19$ (17%)
41.47$ (17%)
17.79$ (11%)
24.87$ (17%)
24.87$ (17%)
12.42$ (17%)
17.75$ (11%)
13.34$ (11%)
16.57$ (17%)
8.27$ (17%)
16.59$ (17%)
5.03$ (16%)
26.65$ (11%)
8.39$ (16%)
12.42$ (17%)
16.57$ (17%)
33.14$ (17%)
GAMERSGATE

[ 1500 ]

0.89$ (87%)
0.43$ (91%)
0.85$ (91%)
0.43$ (91%)
0.58$ (92%)
0.85$ (79%)
4.25$ (91%)
0.64$ (87%)
0.6$ (91%)
0.43$ (91%)
0.68$ (91%)
30.0$ (50%)
2.55$ (83%)
3.4$ (91%)
0.64$ (87%)
0.43$ (91%)
11.9$ (70%)
1.91$ (87%)
0.85$ (91%)
0.85$ (91%)
12.0$ (70%)
5.95$ (70%)
0.6$ (91%)
8.0$ (68%)
3.19$ (79%)
0.64$ (87%)
2.08$ (70%)
7.44$ (79%)
15.93$ (36%)
18.75$ (62%)
MacGamestore

[ 2017 ]

1.49$ (85%)
1.09$ (84%)
2.99$ (93%)
27.49$ (8%)
1.19$ (76%)
8.99$ (82%)
8.79$ (60%)
38.99$ (13%)
1.09$ (93%)
1.49$ (85%)
1.19$ (88%)
65.99$ (6%)
4.99$ (50%)
6.24$ (75%)
7.69$ (23%)
1.10$ (93%)
1.24$ (75%)
51.49$ (26%)
1.19$ (91%)
7.99$ (20%)
1.49$ (85%)
2.99$ (93%)
1.99$ (80%)
1.19$ (87%)
1.19$ (60%)
8.99$ (10%)
7.99$ (80%)
1.99$ (60%)
2.49$ (75%)
41.99$ (30%)

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