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As I had mentioned in the preview, this patch is a big roundup of fixes and smoothing out some parts of the game. Hit Contracts will help ease the pain of hitmen and can be purchased in the Slums. There are also a number of new merchants and a wide array of bug fixes. It may be the last major update for a while, but I'll post an announcement on that later. For now, take a look at the full patch notes below! New Features: - New purchasable item: Hit Contract - Hit Contracts stop any current hitmen that are after the player - Hit Contracts also greatly reduce the chance of seeing another hitman for a while Gameplay Changes: - New vendor added to the Slums that sells Hit Contracts - New vendor added to the Department Store that sells food - New vendor added to the Mechanic Shop that sells lockpicks - All locations now have vendors and/or unique elements that are worth visiting for Fixes and Improvements: - Wiping out the entire town will prevent events that couldn't occur without people - As intended for Sandbox mode, you cannot gain progress for incremental badges - Previously Sandbox mode only prevented earning "one-time" badges - Job-related issues such as blank jobs and nameless NPCs have been fixed - Minor AI improvements - Various bug fixes
As I had mentioned in the preview, this patch is a big roundup of fixes and smoothing out some parts of the game. Hit Contracts will help ease the pain of hitmen and can be purchased in the Slums. There are also a number of new merchants and a wide array of bug fixes. It may be the last major update for a while, but I'll post an announcement on that later. For now, take a look at the full patch notes below! New Features: - New purchasable item: Hit Contract - Hit Contracts stop any current hitmen that are after the player - Hit Contracts also greatly reduce the chance of seeing another hitman for a while Gameplay Changes: - New vendor added to the Slums that sells Hit Contracts - New vendor added to the Department Store that sells food - New vendor added to the Mechanic Shop that sells lockpicks - All locations now have vendors and/or unique elements that are worth visiting for Fixes and Improvements: - Wiping out the entire town will prevent events that couldn't occur without people - As intended for Sandbox mode, you cannot gain progress for incremental badges - Previously Sandbox mode only prevented earning "one-time" badges - Job-related issues such as blank jobs and nameless NPCs have been fixed - Minor AI improvements - Various bug fixes
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