Noir Syndrome
Glass Knuckle Games Developer
Glass Knuckle Games Publisher
2014-06-04 Release
🎹🖱️Keyboard + Mouse
Mixed
(137 reviews)
The Game includes VR Support
Public Linux Depots:- Noir Syndrome Linux [47.91 M]
Version 1.7 PreviewNoir Syndrome Version 1.7 will be releasing within the next week or so. Like the last update, this is going to be another big one. A lot of the new features, including progressing past badge unlocks, revolve around challenge points. Therefore, I've added additional ways to collect them. There is also an all new area with a new job to take on and matching costumes.
There's plenty more then just that, so check out the full patch notes below!
New Features:
- New location added: Post Office
- New item added: Postal Receipt
- Players who find the postal receipt can take package delivery jobs at the Post Office
- Delivering packages to people rewards money, a non-violent alternative to the Hunt Club
- 2 new costumes added (unlocked by completing jobs, not collecting costume scraps)
- Every 1 challenge point earned now also increases starting hunger by 2
Gameplay Changes:
- Closing a case on hard mode awards 1 additional challenge point
- Closing a case on impossible mode awards 2 additional challenge points
- Hitmen show up very rarely on normal mode, sometimes not at all
- Hitmen fire their first bullet slower then before to give the player more time to react
- Hostile NPCs will delay their first attack slightly to allow the player to make better decisions
Fixes and Improvements:
- Added small floating icons over the player when investigate or shoot is pressed
- Added "Jobs Completed" and "Job Cash Earned" to the Statistics screen
- Changed "Clue" to "Item" in the Notebook as job items are also in the list
- NPCs now properly calm down after a while in Sandbox Dinner Party mode
- Players can no longer starve to death in the tutorial
- Minor AI improvements
- Minor bug fixes
[ 2014-09-22 00:12:30 CET ] [ Original post ] Version 1.7 PreviewNoir Syndrome Version 1.7 will be releasing within the next week or so. Like the last update, this is going to be another big one. A lot of the new features, including progressing past badge unlocks, revolve around challenge points. Therefore, I've added additional ways to collect them. There is also an all new area with a new job to take on and matching costumes.
There's plenty more then just that, so check out the full patch notes below!
New Features:
- New location added: Post Office
- New item added: Postal Receipt
- Players who find the postal receipt can take package delivery jobs at the Post Office
- Delivering packages to people rewards money, a non-violent alternative to the Hunt Club
- 2 new costumes added (unlocked by completing jobs, not collecting costume scraps)
- Every 1 challenge point earned now also increases starting hunger by 2
Gameplay Changes:
- Closing a case on hard mode awards 1 additional challenge point
- Closing a case on impossible mode awards 2 additional challenge points
- Hitmen show up very rarely on normal mode, sometimes not at all
- Hitmen fire their first bullet slower then before to give the player more time to react
- Hostile NPCs will delay their first attack slightly to allow the player to make better decisions
Fixes and Improvements:
- Added small floating icons over the player when investigate or shoot is pressed
- Added "Jobs Completed" and "Job Cash Earned" to the Statistics screen
- Changed "Clue" to "Item" in the Notebook as job items are also in the list
- NPCs now properly calm down after a while in Sandbox Dinner Party mode
- Players can no longer starve to death in the tutorial
- Minor AI improvements
- Minor bug fixes
[ 2014-09-22 00:12:30 CET ] [ Original post ] Noir Syndrome is a procedurally generated Detective Murder-Mystery with a new story every time! Featuring slick pixel art animations and a jazzy soundtrack, the player is thrown right in to a highly stylized vision of film noir. Visit locations, interrogate suspects, search for clues, and eventually solve the case before the killer escapes - or you wind up dead yourself.
Features:
- Procedural generation: Murder mystery scenarios with a new culprit and clues each time, every play-through is unique.
- Permanent choices: NPCs, interactions, death, and a slew of other features will all persist until a new game is started. Every action counts!
- Notebook: Collect vital clues in the detective's notebook to help narrow down suspects and solve the case.
- Investigation: Interact with and examine numerous objects and characters in a number of environments in the search for more information on the killer.
- Countdown: Given a set number of days to solve the mystery, each area visited will decrement the time left, adding to the urgency of every case.
- Freedom of choice: Attempt to solve the case, or live out your remaining time doing as you please - be it fighting the law, going after gang members, or just seeing the city.
- Gunplay: Combat is generally to be avoided as a single bullet will take down the player. However, when necessary, the revolver is always available for use.
- Badges: Complete a variety of challenges to earn unique badges which directly influence future playthroughs.
- Statistics and Scores: Statistics and high scores for a wide variety of topics will persist through every game.
- Costumes: Multiple unlockable costumes can be earned in game. Play as the default male or female detective, or unlock a variety of new outfits.
- Challenges: Optional challenges unrelated to the main case are generated each game. Every challenge completed provides permanent bonuses to all playthroughs.
MINIMAL SETUP- OS: Ubuntu 10
- Processor: Intel Core 2 DuoMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: GPU with OpenGL Support. 1280x720 or above
- Storage: 200 MB available space
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